3D Artwork: Game Update: - 6a

Discussion in 'Transformers Fan Art' started by Showster, Jun 30, 2007.

  1. Showster

    Showster Well-Known Member

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    For those of you who haven't heard about the game in this thread please check

    http://www.predaconempire.com/g_rol.html

    and also this thread

    http://www.tfw2005.com/boards/showthread.php?t=137746

    to avoid asking answered questions :-D

    Hopefully today I will have a new file uploaded for people to have a mess around with.

    This file will have the following additions and fixes to the game :-

    • Starscream is no longer bugged in transformed mode
    • Grimlock has a trusty old flamethrower
    • Some of the player cameras have been adjusted (not perfect)
    • ALOT of sounds have been added to the game
    • Taunts are now available and can be binded via the controls menu
    • An updated version of the map has been included
    • The maps control file has been fixed so more maps should be selectable from the main menu
    • And much much more


    Other updates include: -

    • Soundwave is now almost finished he will be a partnered model with megatron.
    • Ultra magnus is on the way too.
    • Concept work has been starting for another level.


    Future versions will hopefully have another game mode operational :) . I will post the link to the updated version when the ftp is ready, for now heres a small pic :) 
    Code:
    
    

    DOWNLOAD Thank you predaconempire

    http://www.predaconempire.com/content/games/rol/Rivalry%20of%20Legends%20Alpha%206a.zip
     

    Attached Files:

  2. Ironhide2005

    Ironhide2005 PS3tag=DeaDPooLTFW

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    What about Ironhide is he availble?
     
  3. Showster

    Showster Well-Known Member

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    oooooooooooooh yes


    [​IMG]
     
  4. Megatron_X

    Megatron_X Supreme Predacon Warlord

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  5. Ironhide2005

    Ironhide2005 PS3tag=DeaDPooLTFW

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    I meant to say is is he playble right now
     
  6. zapboy23

    zapboy23 Member

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    what kinda game is this? -- is it multiplayer?
     
  7. Mirage914

    Mirage914 Invisible

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    The updates are awsome but why is optimus prime taller than devastator?
     
  8. Mr Ray

    Mr Ray Well-Known Member

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    Heres a wireframe of my ironhide model.
    [​IMG]

    Greg, have u rigged and mapped him? if u have i might have a crack at texturing him. I havent modeled or textured for soooo longgg that i think ive forgot how to lol.

    Also can someone post some pics of my strscream model ingame, would like to see how it came out.
     
  9. D_Fool

    D_Fool Well-Known Member

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    This project is looking awesome. My only question is why are the model's so low poly, any modern graphics card should be able to handle way more then that.

    Are the target system specs really low?
     
  10. Showster

    Showster Well-Known Member

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    Yo Ray, I haven't mapped him yet been too busy doing all the other 50 million things lol. I don't really think you've forgotten how to do it lol ;-) Brush off the dust!


    D_Fool, its an open source project for everyone. The engine we are making will cater for high end stuff. But at the moment it runs swish on low specs such as a

    Pentium 3 with 256mb, with a 64mb graphics card.

    And we intend to cater for everyone not just the illustrious alienware bish bosh comps


    Have fun all

    Greg
     
  11. IronhideTF

    IronhideTF Give Stare Over There.-->

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    hey, when i play the game and click "fight" the game turns off.. what should i do?

    where do i find OpenALwEAX.exe?
     
  12. Showster

    Showster Well-Known Member

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