This is a more extensive version of my post recently made in the thread for this set. As initially stated I never owned/saw the original so this is an entirely new encounter for me with it and thus I won't be comparing to the original at all. My expectation for the set was one of being very hopeful for and very hyped as I missed out on getting the first and always felt I should have bit the bullet and done so. After getting this though I'm glad I waited and I'm glad closer to finally obtaining it I lowered my expectations somewhat. This is still the best version of Bruticus by far, but it has a number of flaws. I love how the various weapons separate and become upgrades for the individual figures in both modes, one of the best parts of this set. Windows are painted on not a sticker btw. I really like Blastoff's muted green base color, nicer than the original black version imo. In robot mode he's just a little floppy here and there, shoulder panels could be tighter, back jet cone could sit tighter but eh he stands well and poses well so that's all that really matters I guess. Mine did however come with quite a loose left wing, the biggest QC issue I have with my set, it doesn't destroy the bot/arm modes for him but it's kind of annoying it is the way it is at all, given how long this set was delayed QC should have been way higher. My crummy lighting made him look more yellow, he's actually more orange though a very light shade. Swindle overall is fantastic, no issues at all, stands great, looks great, functions just fine in all 3 modes. The individual figures are great once they're all equiped except for Onslaught who certainly has issues and is little more than a static brick with guns attached in robot mode, slight movements and he'll fall over or apart. The problem I discovered (which apparently isn't new at all) is that the Bruticus head makes transforming Onslaught to vehicle mode impossible, robot mode ends up with the truck part just hanging due to this. Could force it but the way the head is shaped/sized the antenae will likely snap off if this is done. Not sure how they could have fixed this. I love how the Brut head looks but I kinda wish it had the same transforming "ear" gimmick as the stock one. It's also very hard to get off once attached so be warned. BRUTICUS He's a very nice looking gestalt and although the set makes him far more posible than the stock setup I feel as though almost every part and piece of the upgrade is only just holding on since most of them are just holding on with friction and a lot of it seems like it will get stressed and loose over time. Blastoff and Swindle function well enough but between the loose wing and the loose forearm piece for vortex minor gripes end up stacking up. In regards to Bruticus' issues: - Back guns don't peg on to Onslaught without intense force, slight adjustments like removing/adding shotguns, moving the gun barrels etc make it pop off the left shoulder nub. Easy enough to reattach but having to do so more often than not means you want wanna touch the backpack ever sadly. - The forearm part that slides on Vortex doesn't hold in place, remains on due to gravity alone, raising Bruticus arm at any angle where it can fall off, it will. Not sure why they couldn't have made it tighter or clip on somehow. All the Takara United bots are fine otherwise, wonderful QC with them. FP QUAKE Now as for the worst of the worst lets talk about Quakewave, aka this mini Shockwave people are tripping over themselves for. Number 1 issue: cannot be held by Bruticus without very specific finger positioning, even when done he remains quite loose. This is due to the way the grip was molded, it presses away from the palm because its too thick and the "rail" comes off the ridge in Bruts hand. The left arm which acts as the magazine in gun mode also is in the way of the index finger and prevents it from wrapping around the grip tightly, adding too the looseness. In robot mode he has a super loose left shoulder peg joint, mine doesn't peg on at all and the left arm kind just sits there due to the friction from its swivel joint alone, seems like it may get much looser over time. His tiny hand loves to pop off easily too when transforming so be careful. His legs also could be less loose as they love to pop off the ball joints when transforming, thigh swivels too tight and makes this worse. Sure am glad I didn't buy the set for him and certainly wouldn't recommend buying him standalone unless you get lucky with QC and never intend to do much with him. He's ok for display, terrible for anything else. Overall I'm satisfied yet disappointed, was expecting much higher overall QC with the set in general given its rerelease nature but it seems FP did nothing at all. And Quakewave being as bad as he is on top of the rest of the QC issues makes me wonder what the freaking heck took this set so god damn long. I thought delays were for improving a product. >_< I wouldn't say people should regret their purchases, this set is still one of the better 3p products on the market but its clearly more of a display piece than anything else as many elements of its playability are very hampered, even compared to FP's modern products. Final Verdict: If you want a gestalt that looks really cool get him, if you prefer your tfs be easy to pick up and mess with and not fall apart or come loose when you do then maybe try not to let the hype get to ya and wait patiently for another better version of Bruticus to come around. He's popular enough its only a matter of time until this happens imo.