I just got a PSP, again, after Christmas and I'm loving my "new" PSP. I had one of the highly problematic first ones available, but I sold it to wait for the system's quality to improve. Boy has it. Sony has listened to the consumer's complaints with the dead pixels and other build quality issues. Although my LCD has a dead pixel, it is only visible on solid dark colored screens and you have to purposefully look for it to notice it. There is no dust under the polycarbonate front panel, and no defects like dents either. Yes, all of those have been actual PSP issues. I don't know what it is with Sony and portable electronics, but I had similar issues with their PDAs (Personal Digital Assistants) when they were making them. Having both a black PSP, and a black DS Lite (I got mine WAY before the Christmas shortage) I've been playing both quite a bit. I like my DS, don't get me wrong, but the larger single screen of the PSP is the ideal size and aspect ratio for portable games and movies. Sony was smart to put in a small 16:9 display in the PSP. Although the display combined with the UMD drive and analog nub eat battery power quicker then I can finish my food at a Chinese buffet, the overall gaming experience is awesome. Playing Tekken 5: Dark Resurrection is almost euphoric, and the graphics in many ways are better then the PS2 version. Yes, the games. The MAIN reason to have either system. The PSP does have some awesome games like the one previously mentioned along with Metal Gear Solid: Portable Ops, Syphon Filter: Dark Mirror, LocoRoco (fun and crazy game), Lumines 1 and 2, Ace Combat X, and other notable games. But, for some reason, the DS just has that right balance where the games just are awesome despite "low-res" graphics. Nintendo's systems have a history of doing one thing, and usually very well, and it is games. Their Game Boy system has sold exceptionally well, and in fact is the world's best selling game system. It has sold over 100 million units in all of the iterations up to the horrid Micro. Nintendo's first party games may not suprise you with their graphics, but they will grab your attention with their attention to the gameplay. Gameplay is what the DS does so well. Not only do you have the standard controls but the interface of a touch screen. Sure both screens are small compared to the PSP and aren't suitable for movies, but who cares? I've been playing touch oriented games with my PDAs for years (and would love to see some of them on the DS), and the DS has brought that experience and feel exceptionally well to the mainstream gamer. Sony attempted to wow with graphics and "oh, look what I can do" type capabilities, but the PSP doesn't do exceptionally well in any one area other then games. Even though the overall gaming experience isn't as thorough on the PSP, it has plenty of other multimedia features to back it up without connecting to the new PS3. You can view images on it's large and in charge screen, play movies from the Memory Stick Duo (doing so uses MUCH less battery power) or from UMD (sorry UMD movies fans, but UMD movies are officially dead) and even browse the internet if you like entering websites using a 9 key input method like on a cellphone. Bad, Sony, Bad for not offering other input methods. One AWESOME feature of the PSP is with the latest firmware is RSS support. With a WiFi connection you can browse RSS channels and download media directly to the memory card. I love this feature and I've been taking advantage of it for movie trailers and other online videos. In the end, I can best describe how I feel about the two systems using a car related analogy. The DS is like a Honda S2000, while the PSP is like a Dodge Viper. Both cars perform and handle well, but the Viper has to stop more often for gas, while the S2000 keeps on going and performing strong.