I'm working on a couple modifications to the Drift mold so that he and Blurr can look a bit more different from each other. The mods are mainly meant for Blurr, but I decided to go ahead and do them on Drift first because they improve articulation and I wanted a practice run. Anyway, here's what I'm working with: - Those who have Drift know that you can swing the shoulder kibble upwards to look something like Animated Blurr's shoulders. Problem is that doing so makes the arms way too long to look okay, so I built tracks in the shoulder pieces that allow you to push the arms upward into the kibble after you swing it up. Now the arms are perfect. - I'm separating the torso into three sections (chest, abs, and waist). The main goal for this is to let the midsection swing around so that the windshield sits on the back, although ideally when I'm finished with this mod the figure will have waist articulation as well (credit to L_K for this idea). - I'm thinking about slicing off the spoiler. Not because I think it will make the figure look any better or worse, but because in robot mode it really interferes with the thigh swivel. Anyway, nothing too complex here, but the subtleties should help to really give Drift and Blurr unique identities. Still a WIP as of now, but here's a couple pics of the arms, which are about a fist-length shorter with the mod. EDIT 8/30: Cut the torso up. still isnt held together but I've added a few new photos to give you guys an idea of the diversity I'm going for. Also, note that you can still have this figure in the original "Drift" configuration and it's completely unaffected.