3D Artwork: Dragshift 3D remodel

Discussion in 'Transformers Fan Art' started by GrungeWerX, Oct 9, 2005.

  1. GrungeWerX

    GrungeWerX Well-Known Member

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    Hey, guys. Decided to dive back into this Burnout model I was doing, and then started to redesign her helmet as well as give her a new look. I think I'll be totally redesigning the character. I really love those transluscent blue Playstation controllers, so I'm kinda going for that look, where you can see circuitry on the inside, although, I won't be going overboard with detail. I'm still just playing at this, so forgive my lack of technical saavy, still amateuring. I did some mods to the details in her face, namely straightening the nose, refining detail in her chin.

    What do you guys think? Should i go with this?

    [​IMG]

    [​IMG]

    [​IMG]
     
  2. jon

    jon That dude from the forest

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    dude! that looks freaken awesome keep it up i cant wait to see this thing finished! :thumb 
     
  3. Baby Bumblebee

    Baby Bumblebee Well-Known Member

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    awsome looking start cant wait to see how this ends up
     
  4. GALVATOM

    GALVATOM Well-Known Member

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    *whistles in amazment* that is freeking amazing
     
  5. Sledgehammer

    Sledgehammer Digital art monkey

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    Nice. Very nice indeed. :thumb 

    And yeah, if you're planning to build some kind of interior tech for the head, then this really is going to look pretty damned special. :D 

    Rob
     
  6. GrungeWerX

    GrungeWerX Well-Known Member

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    Yeah, I definitely want to do some interior head techie stuff. Right now, I'm sketching a futuristic alt mode, something not unlike Landbullet. I'm also going for more of a toy look too.
     
  7. Matt Nelson

    Matt Nelson Sinner

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    The only thing I'm not sure about is the horns. I don't think Burnout needs to be throwin' up the horns. :) 

    Matt
     
  8. Draven

    Draven Banned

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    Looking good. But be careful with how much detail you put in; poly counts can rise VERY quickly, and without sufficient internal details the model will look very empty. I'll be following this one closely, to see how it turns out.
     
  9. GrungeWerX

    GrungeWerX Well-Known Member

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    She'll be a new fembot. As a matter of fact, her design might be a mini truck.

    Draven> Understood. Thanks man!
     
  10. Matt Nelson

    Matt Nelson Sinner

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    Ohh. So it's not REALLY Burnout. Gotcha! :) 

    Still, nice to see you stretchin' the old artistic muscles.

    Matt
     
  11. shumworld

    shumworld Well-Known Member

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    dude that rocks!!!
     
  12. GrungeWerX

    GrungeWerX Well-Known Member

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    Hey, guys, here's an update. She's gonna be a truck, so here's the start of her alt mode. I'm thinking about making her fully transformable, like a toy, but i have no idea how to, LOL. I'm just going with some gut feelings and will take any suggestions!

    Sorry about the sloppyness, but I didn't feel like connecting the two halves, but here's the cab design so far.

    [​IMG]

    [​IMG]
     
  13. Brave Magnus

    Brave Magnus Hecho en Argentina

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    Truck not....ah...what was she? :D 
    The previews are quite amazing. I can't wait for the final pics. :rock 
     
  14. GrungeWerX

    GrungeWerX Well-Known Member

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    Here's a little more detail:

    Again, sorry about the split down the middle :) 

    [​IMG]
    [​IMG]
     
  15. GrungeWerX

    GrungeWerX Well-Known Member

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    Last few before bed:

    [​IMG]
    [​IMG]
    [​IMG]
     
  16. styoshi

    styoshi New Member

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    i hope her chestplate is semi-translucent too-

    oh yeah ... high detail of course :) 
     
  17. GrungeWerX

    GrungeWerX Well-Known Member

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    Can anyone suggest a great tire modelling tutorial? For the life of me, I can't freaking find one for Maya. The main problem I'm having is after shaping the tire with a NURBS torus, I can't detach a surface. I select both isoparms and click detach, but all it does is duplicate the tire. All I'm trying to do is remove the interior of the tire to make place for the rim design. Can anyone help me? Any Maya modellers out there?
     
  18. Josh

    Josh Comic Color-guy

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    all i can say is that cab design is awesome


    doesnt George Tremarco and/or Draven use Maya?

    i know WeeWoo hates Maya so :\
     
  19. vf-xx

    vf-xx ereh ees ot gnihtoN

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    Ebay:
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    Friend of mine in college was getting into Maya. He used that alot.
     
  20. Draven

    Draven Banned

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    I use Lightwave.
     

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