Heavy/Scratch: DotM Voyager Ratchet - version 7

Discussion in 'Radicons Customs' started by savio-prime, Mar 4, 2013.

  1. tonysandlin

    tonysandlin Well-Known Member

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    I don't understand how you can come up with these things! You are a genius
     
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  2. savio-prime

    savio-prime Autobotist

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    Thanks guys!

    Currently brainstorming how to sever the door from the shoulder joint, and the best way to connect the arm back onto the body.
     
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  3. closetrat

    closetrat Well-Known Member

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    You never fail to impress.
     
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  4. OMEGAPRIME1983

    OMEGAPRIME1983 Well-Known Member

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    Well... now I'm jealous that the one I got from you isn't going to be this good. ;) 
     
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  5. smiller0570

    smiller0570 Maximal

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    What would i have to do to get one of these???!!! Mine that I did is far inferior than yours, as yours is pure genius!!!! Love how you keep perfecting this mold!!!
     
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  6. savio-prime

    savio-prime Autobotist

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    If your question is serious, send me a pm!
     
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  7. THEdeathsHEAD

    THEdeathsHEAD All are dead, yes?

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    At least ya got one :lol 
    Glad to see you work on this again savio; I've lurked this thread many times in the past.
     
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  8. OMEGAPRIME1983

    OMEGAPRIME1983 Well-Known Member

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    Touché sir, touché. :lol 
     
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  9. savio-prime

    savio-prime Autobotist

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    Figured out how to separate the door from the shoulder without sacrificing the new configuration of the arm + wheel. It required some CAD work to design a new part though.

    I have a more clear idea on how to connect the arm to the body, so, getting warmer.
     
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  10. savio-prime

    savio-prime Autobotist

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    The other new challenge this shoulder/wheel mod presents for the custom is that the back is more hollowed because the wheels no longer go there. Have to figure out the backside too. What fun! This is like a Rubik's cube.
     
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  11. OMEGAPRIME1983

    OMEGAPRIME1983 Well-Known Member

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    Aren't all of the movie designs like a rubic cube, though? :lol 
     
  12. savio-prime

    savio-prime Autobotist

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    When it comes to 3D puzzle toys, there are some of those that definitely hold up as fantastic and others are terrible. But when you get to the Age of Extinction's ill conceived transformium and the Knights of Iacon who don't transform but shapeshift ending up as terrible toys. Bleh.
     
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  13. OMEGAPRIME1983

    OMEGAPRIME1983 Well-Known Member

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    Agreed!
     
  14. tonysandlin

    tonysandlin Well-Known Member

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    I could forgive the transformium because it was man-made, but the Knights really annoyed me.

    Anyway, I cant wait to see the final product. Ratchet is the best.
     
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  15. savio-prime

    savio-prime Autobotist

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    New shoulder joint system. Allows front to back, up and down, side to side.

    PicsArt_02-14-04.19.30.jpg
     
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  16. OMEGAPRIME1983

    OMEGAPRIME1983 Well-Known Member

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    Holy nuts, that's awesome!!
     
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  17. tonysandlin

    tonysandlin Well-Known Member

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    Wow. My solutions to custom joints are so primitive compared to yours. You really have a great mind for this. It looks incredible!
     
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  18. savio-prime

    savio-prime Autobotist

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    thanks!

    I have a big headache from trying to come up with that in my head!

    Here's a fit check.
    PicsArt_02-15-02.46.32.jpg
     
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  19. OMEGAPRIME1983

    OMEGAPRIME1983 Well-Known Member

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    Can't wait to see the finished product for this!
     
  20. shawnpatrick

    shawnpatrick Well-Known Member

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    THIS IS AMAZING! I ALWAYS WANTED TO DO SOMETHING LIKE THIS. sorry for the all caps. I got excited lol