Create an Ability/Perk

Discussion in 'Transformers Video Game Discussion' started by Sso02V, Jul 5, 2010.

  1. Sso02V

    Sso02V Injector Has a Posse

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    Useful or not, gamebreaking or balanced, post yor own made-up perks and abilities.

    Disguise 2.0; Scientist ability. Holographic projector perfectly disguises you as random member of opposite team. Disabled upon transformation, attack, or damage taken.
     
  2. shadowsfm

    shadowsfm Well-Known Member

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    im surprised there isnt a group auto regain
     
  3. Maboroshi

    Maboroshi Optimal

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    I would have certainly appreciated a disguise 2.
    Disguise was a great ability at first, but now it seems that everyone has wised up to it and now pay attention to the models.
    I used to just walk right in the middle of a big group of enemies. Now I can fool maybe 1 person for 5 seconds.

    (actually, what I would appreciate even more is having both autobot and decepticon models available on both sides with different color schemes, which would eliminate the need for disguise 2 and give us more customization options!)
     
  4. Metal Chaos

    Metal Chaos The Spark of Chaos

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    Scout:

    Double Dash: gives you the ability to dash 2 times in a row.

    Cloak 2.0: When standing still and cloaked you turn completely invisible, making it easier to ambush enemies.

    Leader:

    Energy Dome: Create a bubble barrier around yourself and nearby team mates from all angles, the more firepower this shield intercepts the quicker it dissipates.

    Battle Cry: Increases the armor and attack power of yourself and your team while intimidating your enemies into being less accurate.


    Scientist:

    Minion: Spawn a minion to do battle by your side, minion lasts until his energon levels are low then he must recharge within you.

    Sentry 2.0: Spawns a double barrel sentry.

    Shock Sentry: Spawns a special sentry that deals electric shocks to enemies, has the same effect on enemies as emp grenades but deals no damage and therefor cannot defend itself.



    nothing for soldier, never use him so no ideas for him.
     
  5. Furious Rodimus

    Furious Rodimus Matrix Bearer

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    Perhaps something like Ground Pound for soldiers to knock enemies off their footing or disrupt/deform the terrain?
     
  6. Angelwave

    Angelwave Physical Maintenance.....

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    Scientist:

    Energon repair ray: Health steal from enemies. At least they can get some of the health back from using it, if the continue to have only 3 bars of health.

    Shockwave 2.0: Stuns with increased damage.
     
  7. The Constructicon

    The Constructicon Yeah, I turn into a leg.

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    I want a perk that speeds up transformation time.
     
  8. Metal Chaos

    Metal Chaos The Spark of Chaos

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    The Jumpstarter perk?
     
  9. Recall

    Recall Player Select

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    Super Mode!: You cannot Transform for the rest of the match, but your weapons deal extra damage.
     
  10. Opticron Primal

    Opticron Primal Comin' up OOOs!

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    Velocitron Upgrade: Increases vehicle speed while lowering vehicle-attack strength.

    Swindler: Dropped weapons give you ammo reguardless of weapon type.

    And just one for the killstreaks:

    P.O.K.E. 3.0: Melee attack causes explosion on contact, instantly killing the reciever while damaging near-by opponents with explosion's splash damage.
     
  11. Skyjack

    Skyjack Well-Known Member

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    ALPHA/OMEGA perk: Upon killing 10? opponents you hear "YOU GOT THE POWER!" which increases your physical size and stats by 25%?
     
  12. AutobotSkids

    AutobotSkids G1/Bay Lover

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    These are my abilities:

    Energon Refill : Refills your health instanly.

    Final Strike : Your Strength and Firepower increase as your health drops.
     

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