Computer Graphics World July '07 answers some TF questions

Discussion in 'Transformers Movie Discussion' started by Liege Prime, Jul 27, 2007.

  1. Liege Prime

    Liege Prime Well-Known Member

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    I am not sure if this is posted, but the July issue of Computer Graphics World has BB on the cover. Inside it goes over all the things ILM had to do to make the bots look so real. It also gives a 3d description of some of the bots, like poly count and such. It's pretty interesting, and answers questions like why the bots look dirty and scuffed but the cars don't. It's a good read.

    *Update* I made scans later in the thread.

    EDIT: Here are some pics!

    EDIT EDIT: I am bumping this zombie thread because I thought with some new people to the thread this may give some more people a chance to read this article.

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
  2. 80Datsun210

    80Datsun210 Well-Known Member

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    :useless  or a link to said article.
     
  3. nYcet824

    nYcet824 The Chosen One

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    link us to the source article or document pl0x :) 
     
  4. Draven

    Draven Banned

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    If it's in a magazine, he can't...
     
  5. nYcet824

    nYcet824 The Chosen One

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    oops never mind that then :)  you can take some close-up pics of it
     
  6. HyperGeek_1984

    HyperGeek_1984 Herr Doktor

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    Pics or it didn't happen
     
  7. Liege Prime

    Liege Prime Well-Known Member

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    Sorry, been gone all day, getting pics up.

    ...

    pics up.
     
  8. Lance Halberd

    Lance Halberd oh hai

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    So, why do the bots look dirty and scuffed but the cars don't?
     
  9. Liege Prime

    Liege Prime Well-Known Member

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    Truth was, the artists said that the stuido had to constantly polish the vehicles, so they tried doing that for the bots, but it just never looked real. They just decided to make more realisitc looking bots and said to hell with it. So, they just couldn't pull it off while keeping realiistic looking. Another interesting tidbit is that they worked scene to scene on the lighting- as long as each individual scene worked, they didn't try to make it flow perfectly with other scenes because the lighting was just so difficult.
     
  10. Solid Alexei

    Solid Alexei Secret Operative

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    can you please make some scans?
     
  11. Turbocharger

    Turbocharger We should get more letter

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    Wow, Megatron only has a little over 2000 parts? Damn, even Bumblebee has more. I wonder how that would make Megs feel.
     
  12. Liege Prime

    Liege Prime Well-Known Member

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    ok, well, scans...

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
  13. Liege Prime

    Liege Prime Well-Known Member

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    I was also surprised to see Megatron had around a quarter the polys Prime had.
     
  14. Solid Alexei

    Solid Alexei Secret Operative

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    You ROCK man! thanks ALOT for these!!!
     
  15. Talathia

    Talathia TFW's Cool Little Heathen

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    Thanks loads for posting these!

    Being someone who's taken 3D animation before, I have a very rough idea of what it took to make these guys. Just... Wow. That's just amazing- beyond words for me.
     
  16. Draven

    Draven Banned

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    Such a fascinating read. Thank you!
     
  17. Liege Prime

    Liege Prime Well-Known Member

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    No problem guys, glad I could post them.
     
  18. 80Datsun210

    80Datsun210 Well-Known Member

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    Awesome! Thanks for posting those! (Will read at leisure...) I love reading about how such movies are made. The more I know about what went into a movie, the more I appreciate it.
     
  19. Maz

    Maz Square One TFW2005 Supporter

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    In hindsight it does make some sense, thinking about how many super-detailed transformations Prime has in the movie compared to Megatron's reasonably quick-fire transformations.

    All the best
    Maz
     
  20. Optimus Prime Super Mode

    Optimus Prime Super Mode Autobots

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    I sorry but that is ALOT of riged nodes. I would loved to have animated any of them.
     

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