Inspired in response to the Faux-parts/Anti-Kibble thread, I began wondering what was the most impressive, ingenious or most efficient designed transformation within a figure. I'm not really thinking about overall transformation, I'm sure that topic has been done to death, rather which steps in a figures transformation have really impressed you? I'll start with Alternity Megatron's arms. From a car door, seat and lower door frame you get an arm with fold out blade and fist along with samurai style layered shoulder guards and pointy shoulder pads with double articulation on these to move them away from the body. The first time I did this it was a revelation on how much articulation and manipulation could be coaxed from such compact area. I'm also very impressed with the upper body transformation I've seen in video's for MP Megatron. Very tidy! What has really grabbed you as great design within a transformation?
ROTF Leader Optimus's feet really impressed me. The way they fold into feet had to scratching my head for a second until I was realizing what was going on. The entirety of Animated Prowl/SA Prowl. 0 kibble and incredible alt mode, I couldn't even tell that he transformed when I first saw him. The wheel knees especially floored me. Animated Voyager Prime also impressed me with how the front wheels make it down to the heels. Awesome stuff right there.
The transformations on Animated voyager Lugnut and Bulkhead are really fun and efficient. Good use of automorph too. ROTF Starscream is another good one. In transforming it, you practically turn it inside out. And yet it works extremely well and is not awkward in the slightest. Very well put together.
Deluxe wheelie really impressed me. I loved how such a tiny alt mode unfolded to one of the tallest rotf deluxe robots.
Almost all the Human Alliance figures (I hate you, Sideswipe!), simply becasue they all can transform and still have 'seats' in car mode. So, i guess to be more specific, the arm transformations of both Skids and Bumblebee.
ROTF Mixmaster. I love how those barrel shells and wheels are able to move all over the place. Also the mega articulation in the neck. His neck is like on of those tropical turtles you see at an aquarium that you get an inappropriate thought about the neck for a few seconds but then get back to how long it is. His feet are also very cool. Plus the cement bridge on the back is very impressive.
dELUXE BREAKAWAY BECAUSE AFTER LOOKING AT HE CGI IMAGE HE HAS NO KIBBLE THAT SHOULDNT BE THERE AND THEN HE FITS TOGETHER TO MAKE A SWEET PLANE
RotF Voyager Megatron's legs are nicely done. I'm also quite find of Robot Masters Optimus Primal's head transformation. Pretty slick, yet simple design.
masterpiece primes disappearing front wheels mp megatrons transformation all together cyclonus's nosecone
I was going to mention the MP Optimus Wheels. I had no idea where they were going to go until I had a go at transforming him. Slick stuff right there. Also to add to the Cyclonus mention, the nosecone was smart, but the legs were really neat too.
ROTF ransack had me saying "whoa!" the fact that his shoulders clip on to the same structure that his top wings clip on to is really clever. the legs are also cool. despite what people say, i think his "attack mode" is pretty sweet.
Most animated toys. Simply because they take two radically different modes, make them interchangable, all while keeping consistent with the near-impossible transformations and highly stylized art.
I seem to be fascinated with waist transformations: * Masterpiece Prime flipping the front wheels to the inside of the torso * Alternators Smokescreen, Silverstreak, and Jazzmeister, for having the seats fold up and fill out the waist. * Animated Blackarachnia, whose spider fangs help form her hourglass figure