Heavy/Scratch: Classics Shockwave

Discussion in 'Radicons Customs' started by Omegaonline, Mar 5, 2018.

  1. Omegaonline

    Omegaonline Well-Known Member

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    Many cybertronian moons ago, I did a few mods to FOC Shockwave. The thread is on here somewhere.
    It was one of my first customs and I really liked it.
    My one and only issue with it was the size of the figure. He was a very small deluxe.
    And, while I’m not a scale slave; I kinda have my figures ranked in some kind of scale that makes sense to me.
    Prime and Megatron are voyagers.
    Main deceptions (Soundwave and Seekers) are large deluxe. As are some of the autobot cars, like Ironhide, Ratchet and Trailbreaker.
    The rest of the autobot cars are deluxe, and so on....
    So, my Shockwave didn’t really fit in. And, there has been no solid attempt to do a decent official version of him, in modern times, at the kind of scale I want.

    So, here we go....

    Input
    Ideas, printer and plastic

    Mods
    Everything.

    Output
    Hopefully a cool figure. Complete build.
    Guess we’ll see :) 

    Status
    Body done.
    Shoulder and waist joints done.
    Head done.
    Neck done.
    Upper arms done.
    Waist done.
    Lower arms done.
    Backpack done.
    Hands done.
    Laser hand done.
    Upper legs done.

    While my Omega project was definitely my biggest and presented some unique challenges (and still isn’t finished), this will be my first complete build. I just couldn’t wait to get it started.
     
    Last edited: Aug 9, 2018
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  2. Alpha Minor 128

    Alpha Minor 128 Delicious.

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    O dear. You need to stop before you go to far or you might somehow go to perfection keep going, and go back around to being terrible.
     
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  3. oneyouknowleast

    oneyouknowleast Well-Known Member

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    /grabbing pop corn :) 

    Gonna be a good show!
     
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  4. My BaLl JoInTs ArE lOoSe

    My BaLl JoInTs ArE lOoSe Well-Known Member

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    I am looking forward to seeing how will this end up. :) 

    By the way, sorry to be that guy but what software are you using? I have been wanting to get into designing my own figures.
     
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  5. Omegaonline

    Omegaonline Well-Known Member

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    No worries. I use Tinkercad. It’s pretty basic but it’s free and it’s an online platform. So, you can use it anywhere.
     
  6. My BaLl JoInTs ArE lOoSe

    My BaLl JoInTs ArE lOoSe Well-Known Member

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    After a quick peek at TinkerCAD, unless I missed something, it seems like it does not allow for the manipulation/movement of pieces (no moving the parts around in order to test the transformation) and have a limited selection of joints (ball joints mostly, no manipulatable hinge joints). Is there a way around this? I apologize since I am dragging this thread off topic even before it had even started.
     
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  7. Yaujta

    Yaujta Breadchildren. TFW2005 Supporter

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    Let's see...
    My absolute favorite character being done by one of the most talented designers I've had the honor to work with?
    Yeah, this will be awesome.
     
  8. THEOrize2000

    THEOrize2000 Well-Known Member

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    Wow. Good luck! I know how frustrating tinkercad can be. You should look into learning how to model in Blender. I have a feeling this will be a great project.
     
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  9. Omegaonline

    Omegaonline Well-Known Member

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    First print of the body is a success.
    Very stable print. Had to figure out the best way to do it and get the right supports in place; but I’m happy how it turned out.
    He’s shaping up to be tall deluxe; which is where I wanted him to be. Right alongside soundwave and the seekers. Voyager Megatron still has the edge ;) 

    I haven’t painted it yet but I found some grape colored rustoleum paint + primer. So, I’m going to give that a go for the first coat and then brush on the rest using testors acrylics.

    Still hoping I can compete with the excellent customs of the cyber battalion figure that have been posted recently. :) 
     
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  10. primalxconvoy

    primalxconvoy グーグル 翻訳は素晴らしいです!

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    Please excuse this attempt at cleaning away the monitor "scan lines". Thought it might be useful.

    PicsArt_1525696300991.jpg
     
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  11. Omegaonline

    Omegaonline Well-Known Member

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    Nice job. Thanks.
    Looks like a cartoon :) 
     
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  12. Omegaonline

    Omegaonline Well-Known Member

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    Sorry. Just realized I didn't get back to you on this.
    You're right that TinkerCad doesn't have the ability to move parts around and help you work through transformations in the way I think you're looking for.
    I work around this limitation by doing it the hard way and just moving/rotating parts around joints to see if the idea will work in principle. It's not very efficient but sadly, I don't know of any software that will allow me to do it better for free. And I'm not quite ready to pay for the privilege :) 
    If you've found something, let me know. It would definitely be worth a look.
     
  13. Omegaonline

    Omegaonline Well-Known Member

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    After a couple of failed attempts, I managed to design robust shoulder joints and get them printed last night.
    Also did the waist joint.
    Starting to take shape...
     
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  14. Yaujta

    Yaujta Breadchildren. TFW2005 Supporter

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    Are the shoulder joints stationary, or is there another joint in there for them to swing back or up?
     
  15. Omegaonline

    Omegaonline Well-Known Member

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    Shoulders are designed to move up and down.
    That’s why the design was a bit tricky.
    They seem to work just fine now though.
     
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  16. Omegaonline

    Omegaonline Well-Known Member

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    Progress.
     
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  17. Omegaonline

    Omegaonline Well-Known Member

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    Upper arms done.
     
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  18. King Glurch

    King Glurch The Frenchiest Fry

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    It looks beautiful. Deluxe scale would be great for him.
     
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  19. Omegaonline

    Omegaonline Well-Known Member

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    Thank you. The plan is for him to be a taller deluxe size.
    Once he has legs, I'll do some size comparison pics :) 
     
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  20. knoted

    knoted Resistor Transistor

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    Nice work so far man !
     
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