Here are the renders for classic Mirage. Didn't have to do much remodeling on this character other than the poly reduction. Almost 15,000 polygons less. Enjoy the vehicle mode!
man, I wish a game would use your models or a movie mini series... etc... WOW!! I seriously think all that I've seen from you each look better than TF PRIME'S!!! I mean... damn these actually have real transformations and could actually house human characters... Instead of for example bulkhead being an SUV/hummer sorta and then transform in a 10x bigger bot is ugly!
Thanks guys glad you like em. G60Force, thats a huge compliment man, thanks but my work isn't good enough to be compared to TFP. though I do agree with the Bulkhead thing. All my characters are based on the actual toy so they all do transform. I do beleive the TFP characters don't actually transform and they use three different models of each character in the series. Thanks again for the voter of confidence.
Hey thanks again for the aewsome feedback guys. Here go the robot mode pics! Hope you guys like this one as well.
HOLY SH*T MAN!!! PLEASE I BEG YOU!!!! MAKE ALL CHARACTERS AVAILABLE AND RIGGED FOR POSING IN MAYA OR DAZ3D... the animation and/or wallpapers I could make with these....WOW!!!! Endless possibility's!!
Thanks guys. I will be rigging them for animation at some point but not for maya. Sorry bud. Phoenixliger, iglad you like the models. No I don't have any formal training. Its all self taught. I'm currently in school to get my degree but I have not gotten to any 3D stuff yet.
hmmm... so you are gonna rig for RHINO? and are you planning to release them I might convert them myself WOW yeah I'm self taught in everything I do to... FLASH/Photoshop/Customs/Maya/Daz3D But I have to say your stuff seems TOP NOTCH!!!
Thanks my friend. Glad you like it! Its hard self teaching cuz there's always tricks of the trade that one doesn't know. I should be learning how to do maya and zbrush soon but it's hard once you've learned a specific program and i'm stuck on my softimage. Glad you think they are good. I'm working on silverbolt as we speak. I should have pics up later on tonight.
I had no clue what i was getteing into when i went to school for animation. You realy need to have some back ground in working with these programs. I was so behing the power curve next to my other class mates and from what i see of your work you will be way a head of your class mates. My only suggestion is you need to work on your cell shaders. I like to see you build enviroment for your models too.