Character Selection in Escalation

Discussion in 'Transformers Video Game Discussion' started by FatalT 71, Oct 19, 2010.

  1. FatalT 71

    FatalT 71 Mr. JazzHunter

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    How do you pick your Escalation character? Do you go with a sentimental favorite, or pick one with abilities that will complement the rest of the team, or something else?

    On Decepticon maps, I'll grab Starscream first because he's always been my favorite. As a result I've gotten pretty good with him to the point where playing another bot requires me to play a few waves before I can get the hang of that character.

    On Autobot maps, I generally take anyone with Shockwave ability because I'm so used to having it with Starscream. I'll go with Bumblebee or Arcee usually, and sometimes Silverbolt. Playing any other Autobot can get me in trouble. :lol 
     
  2. nehushtan

    nehushtan Escalation Jedi

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    A little of both and it depends on the map as well as who's available. If I am playing with friends I try to give others first dibs on the players.

    With the Decepticons, much like yourself, I always grab Skywarp if he's available since he's always been my favorite Decepticon. If he's not available then I'll choose another Seeker or opt for Slipstream. I prefer to be a jet cloaker for the sole purpose of rescuing teammates when they are down. It's also handy for resupplying ammo or energon if you're camping and ideal for surviving a tough wave if all of your teammates go down.

    If I am with the Autobots I will select Zeta Prime if nobody has chosen him for camping and long wave runs. I prefer a Scout class or Scientist if possible but cloaking is essential for rescuing teammates which is bound to happen so I am often influenced by this idea that I have to rescue folks who are down.

    That said, lately I have been choosing characters I would not normally choose to learn their strengths and advantages. I love Jetfire but I hate his melee swing -- its just terrible. LOL

    In terms of ability I always try to pick someone with whirlwind to take out Brutes in a one on one or when folks panic and freak out over the Brute (which happens often). I am a Brute killer. That's what I do for a living.
     
  3. FatalT 71

    FatalT 71 Mr. JazzHunter

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    I used to fear Brutes - no longer. I'll take them over Shotgunners any day!
     
  4. Limitbreaker

    Limitbreaker Escalation Specialist

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    I usually pick my favorites but I can play any of the characters if my team needs to have a certain character (ie Zeta Prime/Demolisher, etc.). I tend to pick scouts/leader class characters for the Autobots and mostly jets for the Decepticons. Although I'm not a big fan of the Omega Missile ability in Escalation.

    For the Autobots, I'd usually either go for Jazz, Sideswipe/Ironhide, Arcee, Bumblebee, Ratchet, Optimus, Warpath, Zeta Prime, Jetfire, Air Raid, Silverbolt, Scattershot in that order from favorite to least favorite.

    For the Decepticons, it's Starscream, Skywarp, Slipstream, Shockwave, Soundwave, Megatron, Demolisher, Breakdown, Dead End, Barricade, Thundercracker, Brawl, then Onslaught in that order.
     
  5. transtrekkie

    transtrekkie On the level.

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    It depends, usually I go for the flying cloaker, but otherwise, I'll try to select a character that would support the team. If I'm doing solo, I'll select Skywarp for Autobot maps and Air Raid for Decepticon maps.
     
  6. Valsion

    Valsion Jack-Of-All-Trades

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    I usually go as Bumblebee or Optimus (if both taken, then Zeta Prime (ugh, I don't like him much, pacifists have no place in war)) on Autobot map, and as Breakdown or Megatron (if both taken, then Starscream) on Decepticon map.
     
  7. nehushtan

    nehushtan Escalation Jedi

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    fixed...
     
  8. Embryoyo

    Embryoyo Destron

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    If I'm a Decepticon I always go for Slipstream, for the Autobot side, all just depends what other people picked. I tend to be more random when I gotta pick for the Autobots.
     
  9. brr-icy

    brr-icy G1 Collector

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    i have my two favorites, and two back up characters, if they are all chosen, i usually suck pretty bad, imo (still beat wave 15, just takes longer)
     
  10. AutobotSkids

    AutobotSkids G1/Bay Lover

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    I pick based on abilities. For decepticons, I usually choose Barricade. Barrier is very useful for reviving teammates, and making sure you don't get flanked. Shockwave can take out 3-5 enemies at a time, and scout class vehicle weapons have amazing range.

    If there is one character I love but never pick, it's Thundercracker. I'm sorry, but this guy is useless. Dash is handy at times, but rocket sentry is useless. Vehicle weapons are weak and inefficient, Thundercracker's really only good for flying and meleeing.

    For Autobots, I susually pick Bumblebee or Jazz, for the same reasons I choose Barricade.
     
  11. nehushtan

    nehushtan Escalation Jedi

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    I use to feel the same way about Thundercracker but I absolutely love him now. I especially love to use him in Remnant. I didn't know how to use the turret effectively so it always got shot down or whatever but I have figured out the trick as far as when and where to spawn the turret. I have held entire sections down by myself with the turret and my ability to dash to attack and dash to evade is a style preference based on how I approach the map. I am strictly melee only for the first several waves and only use ammo to cover long distances or to keep someone from shooting down my turret.

    I love dash because it takes me back to my experience with a Scout in MP and as an Autobot when I pick Sideswipe, Bumblebee, or Optimus. Dash is essential for covering distance in terms of escaping enemy fire (which is a problem in Remnant) or in combination with melee attacks. I am discovering that all abilities have their usefulness in a given situation, it's up to us to discover what that is and how to apply it... I use to always hide behind cloaking and discovered that it takes more skill to stay alive without it.
     
  12. FatalT 71

    FatalT 71 Mr. JazzHunter

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    While I've only played Thundercracker very rarely, I am able to make good use of the turret, and Dash has saved me quite a few times. I've also seen quite a few guys on Xbox use Thundercracker very effectively.
     
  13. transtrekkie

    transtrekkie On the level.

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    LOL... Yeah, I actually took Ladywreck up on her Friday play night offer and used Zeta Prime most of the time so that we'd have ammo beacon. I'd never used him before. Ever. Turned out to be good because that ammo beacon saved our butts several times and Zeta has a good health bar and powerful vehicle mode weapons when the robot mode ones run out.
     
  14. RGZ Archer

    RGZ Archer Well-Known Member

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    Only downside I've found to Zeta Prime is his melee attack is awkward, it took me almost a week to get it down, now I love it since he can hit people behind him or beside him if you do it right.

    For Autobots I always used to pick Scattershot (I didnt get internet till after the DLC was out) but for the last few weeks I've been Zeta exclusive, going back to Scattershot when someone else takes him (its only happened twice in the last three weeks)

    Decepticons however I float around trying to find someone I'm good with. Demolisher is ok since I like Ammo Beacon so much, but I'm getting pretty good with Megatron. Really I just cant find anyone that fits my play style like Zeta does.
     
  15. nehushtan

    nehushtan Escalation Jedi

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    I love Zeta Prime but you have to get warmed up to him if you're use to using faster moving characters. Zeta is a beast if you know how to use him and your team can be devastating if you know WHEN to war cry. I hate it when someone war cries at the start of a wave or when there are no enemies around. It drives me crazy.

    I store my war cry for 2 specific events A). A swarm of enemies that is growing out of control or we are unable to contain for whatever reason B). when restoring an ally since the cry buffs the armor and is additional security for the person reviving the downed ally. Otherwise, if we are in control and everything is kosher I will decide during a busy part of the wave to war cry to give additional pump to the team and help us clear the wave quicker by wiping the map out sooner. I usually war cry once or twice a wave. If its slow then I will save it.

    Nothing worse than an ill timed unnecessary war cry.
     
  16. RGZ Archer

    RGZ Archer Well-Known Member

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    Pretty much the same here, unless I'm testing the system to see what you can do.

    What I mean by that is expiramenting, and I've found some pretty cool tricks out through this.

    For example, Warcry is stakable. Optimus and Zeta use Warcry = domination. Even cooler is Warcry being stakable with Ammo Beacon's damage buff (when you're close enough to it) and THAT is stakable with a second Warcry.

    In short, Optimus + Zeta = epic awsome when against a wall of Retardacon's.

    Hover is also stakable with Ammo Beacon for damage buff, and Sentry Turret's cast near an Ammo Beacon also get a damage buff.
     
  17. nehushtan

    nehushtan Escalation Jedi

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    I was aware of the double war cries but the ammo beacon stuff escaped me completely. Nice..

    I look forward to testing those out and putting them to use.
     
  18. RGZ Archer

    RGZ Archer Well-Known Member

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    Its the only way I'm able to do well in most Decpticon maps, stacking Sentry Turrets on the Ammo Beacon makes them much more dangrous. Since I use Megatron a lot Hover + ammo beacon has been a lot of help, shame it doesnt boot Drain though...

    But Autobot's by far have the biggest edge. I've done quite a bit of research into the individual characters to see just how far you can push them.

    Surprisingly, the most potentially powerful character in the entire game is none other than Jetfire.

    Jetfire has Hover, which can be stacked with Zeta Primes Ammo Beacon, which can be stacked with both Optimus and Zeta's Warcrys.

    On top of this he can also deploy the Sentry turret.

    Do you have ANY idea how much damage he does with the Scrapmaker when combining these together? Its ungodly and would make Megatron think twice before messing with him.
     
  19. nehushtan

    nehushtan Escalation Jedi

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    That's an interesting observation. It shows much more I need to explore Escalation and the options available for us that we commonly ignore. If Jetfire's hover is what sets him apart what of Starscream or Shockwave? Is the turret the deciding factor? No, it must be the effects of war cry on a hovered Jetfire. This is interesting.
     
  20. RGZ Archer

    RGZ Archer Well-Known Member

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    What do you mean? You've had this come up before?
     

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