Hey all, I'm working on a new 3D project and need a little help. I want my models ot have a cel-shaded finish, but I'm not too familiar with the process. I've found a few different techniques for it (I'm working in Max), and I just want to know which one looks best. 1. Max's basic Paint & Ink material. This is the first one I've tried, just fiddling around with the settings. 2. I found a P&I tutorial that uses a falloff material for the colors. I can't see much of a difference between the first one and this. 3. Another tutorial that goes a completely different way by using a black copy of the object behind it to simulate an outline. So which one looks best? I guess I'm trying to emulate the look of Energon, but be a little more simplistic.