Discussion in 'Transformers Video Game Discussion' started by Onslaught24, Sep 30, 2012.
what would you say the campaign's replay value is 1-10?
8. Mostly because it was really fun and it never gets old.
I going to give it a five--wants you beat it, their really isn't a whole lot there to make you want to do it again and again any time soon save for going back to pick up missed trophies and the like.
WFC has much more replay value mainly due to co-op campaign play. Who doesn't like jumping online to relive the adventure with a friend or to give a friend a helping hand during trouble spots? That feature alone had me playing story campaign several more times even after getting 100%!
Co-op campaign and side stories and longer campaigns would have helped this game's replay value immensely.
I would have to go with a 5,there are so many awesome levels to go back and play again(like jazz,cliff's,bruticus,grimlock).and you can go back and play through to find all of the audio logs and blueprints!.
I enjoy the story so I'll replay it a few times for that.
Looking for any missed audio logs and blueprints, easter eggs like the arcade, the dancing lever-bot, and Frenzy(?) running for his life, and upgrading/trying out all the various weapons adds quite a bit of replay value. I've only recently gotten the game, though I think I'll be playing thru campaign a few times more before I feel "done" with it.
I do wish there were more parts where you could pick from multiple characters than just the ending.
Not much because I didn't feel like replaying any of the levels after I beat it.
Wait, where do you see Frenzy running for his life???!
I give it a 9. Practically all the missions, even the tutorial, have fun replayable aspects I enjoy
The only thing keeping it from ten, though, is that Cliff's level can be taxing at times
In Soundwave's lab when you revive Megatron. Behind where he is assembled there are two sets of treadmills leading to a smelting pool. If you look at the one on right (your right while facing the pool) you can see the little guy running!
5. Once you've got all the single player achievements and/or collectibles, I don't find the game any more replayable. For me, replay in a game is multiplayer.
I'm gonna say 5. I've played through a couple times already. Might play through again somewhere down the road, but overall its not the sort of game that begs to be played over and over.
Six. I've played it two times so far (twice for trophy hunting). And I gotta admit, there's only certain levels I found enjoyable the second time around. Others I found to be really repetitive after awhile.
Well, it DOES, just it's hard. I am getting tired of replaying (Which I'll still do, even with all the singleplayer achievements and audio logs and blueprints).
I would give it a 7 since you have the collectibles and you still want the upgrade all the weapons.
Some levels you dont want to replay though because its either they drag on on or are lacking something. I for one do not want to play the bumblebee or second megatron level or the 1st optmus level again.
Pro-tip: Pretend you ARE Optimus. Only run when it's realistic, otherwise, just push lightly on the stick to walk slowly.
Eh, I gave it a 7. I really loved the campaign don't get me wrong, but at the same time it feels like a chore when I think about replaying it. (plus I DREAD having to replay stupid CJ's level) The only levels I've replayed are Grimlock's. (including Starscream's, but only to play as Grimlock obviously)
And I haven't even gotten all the audio logs/blueprints or beat all the levels on Hard yet. :U
5. I'd be a ten if you could play levels as different characters, ala WFC, but it's at least still a fun game.
Unless you meant WFC since you didn't specify, in which case 10
that's the only way i play through his levels
and why is CJ getting so much hate? that level's fun up until the end
Yeah, agreed. I LOVE that level.
Separate names with a comma.