Old toy but one without a review here, which is just CRIMINAL. Tripredacus is, of course, one of the two Beast Wars Combiners. As his name implies, he is made up of three different Predacons: Cicadacon, Ram Horn, and Sea Clamp. There is a distinct “bug” theme in the team, which goes so nicely with the Predacon insignia and sets him apart from both his rival Magnaboss and his spiritual predecessor Predaking. It should be noted the three bots that make up Tripredacus technically appear in the Beast Wars cartoon, though they hardly resemble their toys beyond vaguely similar silhouettes. First things first, there’s no getting around the “ugly bug” factor with these guys. Personally I revel in that stuff, but if you can’t appreciate it (which is totally understandable) this set is not for you. Now then, the individual Predacons: In general, the robot modes have very tiny footprints and quite a bit of weight to them; may have to lean them against something (like their own wings/arms/etc.) I presume they are meant to be Deluxe-class, though they all stand a bit short of typical Deluxes. They’re obviously not Scouts/Basics, though. On the plus side they are incredibly distinctive from each other and other bots, and have a good range of joints, especially in the limbs. Sea Clamp is the only one with a waist swivel, however. “Hear no evil. Speak no evil. See no evil” Alternatively, Ram Horn did something embarrassing. Alt modes are absolutely gorgeous. Cicadacon Cicadacon is, obviously, a cicada (got to love Beast Era names), the bugs that leave an iconic molt on tree trunks and make a whole lot of racket every summer and drive dogs insane. . Not sure if Cicadacon’s meant to be a specific species, but he does not look like the famous 17-year cicada (those are black). A nifty anatomical feature Cicy has is a ‘horn’, which is very similar to a cicada’s proboscis. It’s not attached at the right end, but holy crap how much can I talk about cicadas?? Cic has a pair of curious swords that attach to his wings, making for a fierce attack mode. The swords are meant to be able to store under the wing, which they do, though they prevent the wings from sitting flush against the smaller pair. That’s about as low as they go. Cic’s robot legs break the illusion of an otherwise spectacular cicada. If only the green and white were reversed… NOTE: The +-shaped parts of the tabs on my Cicadacon’s swords have snapped off cleanly. A bit of paper wrapped around the shaft allows it to plug into the other weapons, but watch out! Transform your cicada and you get a robot that is both lanky and husky. Shoulders, elbows, hips, knees, ankles, insect legs, and wings all have some form of articulation (knees have both ball and swivel joints) and not much there to hinder movement. No waist swivel. Decent from most angles, but from the side: A full 1/3 of his beast mode just sits on his chest, which certainly makes him top heavy. The sheer flatness of it leads to weird possibilities… ?!?!?!?!? Cicadacon’s wings wave a nice range of motion in all modes. In robot mode they make for a nice cape. Cic can, thankfully, still hold his swords even if they broke their tabs off. Not sure which side is meant to be the hurting side (perhaps both), but I prefer the jagged clear side. His hand-holes are juuuuust too wide for 3mm weapons. “Ow.” All in all, decent on his own. Ram Horn Ram Horn transforms into the iconic Japanese rhinoceros beetle (and a gorgeous one at that), and is one of too few BW insects that can actually stand and not lie on its belly! My favorite of the three. RH can also pin small objects between his horns. Sadly it’s not that strong; a Legends figure will weigh his head down. Still, there are some toys that will work. You just know he’s going to disembowel that poor LEGO beetle. RH’s elytron --the hard wing covers-- can open up (the wrong way!) and you can store his weapon in the cavity in the white U-shaped piece. I find it rather difficult to work in and to pry back out so I just leave it out. Still, got to appreciate the effort. Plus: This is way too freaking awesome. Transforming Ram Horn to robot mode is fairly straightforward, though there are a lot of moving parts on him (mostly for combined mode) which may trip you up at first. Ramhorn certainly took quite the hit for sake of combining. His backpack is tremendously heavy, making just standing him a pain. A shame, because he’s got a lot of mobility and a real rocking head. Joints are roughly the same as Cicadacon’s (RH trades the neck joint for a mouth joint), though the chest armor limits shoulder movement. The insect legs and backpack don’t hinder the legs as much as you may think, though the sheer difficulty in getting him to stand negates a lot of poses. That backpack ain’t hollow! I suppose you could try to use the elytron for balance, but it looks quite obscene. The front pair of beetle legs have a nice range of mobility, though here they’re better used for holding the elytron shut. Ram Horn has a wonderfully articulated jaw, though he’s going to perpetually have it open at least slightly unless he’s looking very far down. Rammy’s weapon is a kickass pair of blades! His mitts don’t at all look like they’re convincingly holding it, but it doesn’t matter because he’ll rip your shit up! “Make fun of my face one more time” RH’s hands --and thus both his and Sea Clamp’s weapons—are 5mm-compatible! By himself, Ram Horn is rather poor. Of course that is due entirely because of the need for him to combine, as he is essentially RIPPED IN HALF for that.