bot mode thought/obeservation

Discussion in 'Transformers Movie Discussion' started by NotFastEnuff, Dec 2, 2006.

  1. NotFastEnuff

    NotFastEnuff I'm a smartass...

    Joined:
    Nov 8, 2003
    Posts:
    1,152
    Trophy Points:
    161
    Likes:
    +0
    Ebay:
    Hi everyone. I was looking at the bot mode for movie Ratchet today and had a thought. Why are all tfs in a humanoid mode as their natural mode? They are robots afterall, and wouldn't it make more sense for them to have the most useful/logical mode for whatever their function? Just a passing thought. What do you all think?
     
  2. Signal Lancer

    Signal Lancer Brave Soldier of Justice

    Joined:
    Jan 5, 2006
    Posts:
    444
    News Credits:
    1
    Trophy Points:
    122
    Likes:
    +1
    I like the bots without humanoid modes (Sky Lynx, most of the tapes, new Alt Ravage, even Arm Laserbeak...) and wish they'd make some more often. This is just opinion of course, but I think it's a marketing issue. They're pretty adept at selling vehicles/beasts that turn into humanoid robot action figures, but I know the new Ravage was met with some "Why would I want a car that turns into a cat?" reactions, I just don't know what type of numbers that represents. And if you have "functional" robot modes you might end up with something that doesn't have an identifiable "robot mode" like this: "Evil Decepticon Artillery Specialist Skysmasher changes from Attack Aircraft to Mobile Cannon Platform and back!" (Sure I'd buy it, but that's me...)
     
  3. Feralstorm

    Feralstorm I ship Nick & Judy TFW2005 Supporter

    Joined:
    Jun 26, 2003
    Posts:
    17,115
    News Credits:
    2
    Trophy Points:
    327
    Likes:
    +68
    Seems like that would be a nice area to explore in a sequel movie.

    If you like you robots less humanoid, there's always the BM Vehicons. They're still roughly humanoid, but with much variation in proportion, and the often-used wheels/tracks/whatever in place of feet.
     
  4. fschuler

    fschuler Member TFW2005 Supporter

    Joined:
    Nov 28, 2005
    Posts:
    2,202
    Trophy Points:
    216
    Likes:
    +0
    good point.
     
  5. bobby_C

    bobby_C Well-Known Member

    Joined:
    Aug 13, 2006
    Posts:
    518
    Trophy Points:
    136
    Likes:
    +0
    Well, given the reaction of many fans to the munky-Starscream prototype, maybe the world isn't ready for that :p 
    (Which is a shame, because I happen to like munky-Starscream's design a lot ;)  )

    I doubt they'd be going with the useful/logical route though. They'll just aim for what looks cool, which is still a rather good design process.
     
  6. The Phazer

    The Phazer Well-Known Member

    Joined:
    Jul 2, 2002
    Posts:
    1,046
    Trophy Points:
    161
    Likes:
    +0
    They're humanoid because they're supposed to relate to a human audience watching them.

    And that's why it's always easier and more effective to use human like robot modes.

    Phazer
     
  7. Sol Fury

    Sol Fury The British Butcher Administrator News Staff

    Joined:
    Nov 22, 2002
    Posts:
    35,576
    News Credits:
    4
    Trophy Points:
    317
    Likes:
    +34
    Facebook:
    Instagram:
    The humanoid form is actually the best adapted to most functions. Want to get across awkward terrain? Hovering all the time is a resource hog, and good luck on getting over bumps and potholes if you have wheels. Arms and legs are the best for situations like that.

    And, yeah, it relates them to the audience and all that jazz.
     
  8. Bryan

    Bryan ΜΟΛΩΝ ΛΑΒΕ

    Joined:
    Sep 8, 2005
    Posts:
    9,020
    Trophy Points:
    211
    Likes:
    +0
    I think the most realistic answer, as with all 'serious' TF questions, is that it's a toy/movie franchise intended to make money, and in this case, that means relating to a target audience.

    But for a fun, justify-Hasbro's-corporate-decisions answer, Sol Fury had it. It's a case of convergent evolution, where no matter what they started with, a biped shape ended up being most useful. Two legs for movement, two upper limbs for manipulation of the environment, and a head with sensory organs clustered around the brain to provide for minimal response times. It's a good, all-purpose form, and TFs have the advantage of being able to shift into another form that is specialized for certain circumstances.
     
  9. Paradigm-Shift Prime

    Paradigm-Shift Prime Unit Warrior TFW2005 Supporter

    Joined:
    Dec 2, 2006
    Posts:
    3,707
    Trophy Points:
    181
    Likes:
    +0
    this makes me think of how all the transformers from the movie we've seen images/drawings of so far are depicted in 'protoform', or pre-reaching-earth mode, where they have all the crazy scraggly metal for faces, presumably they will only be like this for the first 20 mins of the film, then will scan the earth vechilcles and have more normal faces like we're used to???
     
  10. Katamari Prime

    Katamari Prime Hassan Chop! TFW2005 Supporter

    Joined:
    Nov 28, 2006
    Posts:
    7,222
    Trophy Points:
    262
    Likes:
    +4
    That certainly is a possibility, but not likely. We'll just have to see.
     
  11. kjeevahh

    kjeevahh n/a

    Joined:
    Aug 29, 2006
    Posts:
    4,101
    News Credits:
    4
    Trophy Points:
    201
    Likes:
    +4
    what, including skorponok?
     
  12. Paradigm-Shift Prime

    Paradigm-Shift Prime Unit Warrior TFW2005 Supporter

    Joined:
    Dec 2, 2006
    Posts:
    3,707
    Trophy Points:
    181
    Likes:
    +0
    Then again, the Prime of whom there's concept art (the flaming red/blue truck) is the 'earth mode' prime, and he still is all Metal McScraggle

     

Share This Page