Ok, guys, some of you know i've been working on this forever! By working, i mean desigining, and imagining...i haven't actually DONE anything yet. other than some digibashes.... at any rate, here are some mock up pics, along with the digibashes for my fanchar BIACS (Bull In A China Shop). He is a garbage truck, and i hope to have him done before Animated Wreck-Gar comes out, so that he can be the first Garbage Truck Transformer. WOOT! Anyway, he's going to be made from RID Prime, RID Ultra Magnus's legs, Cyb Prime's backpack, and E-Landmine's brute mode stuff. I was struggling with where everything would end up in vehicle mode - would E-LM's brute arms stay fixed on RID Prime's forearms, to stick out the back of Cyb Prime's backpack? in this mode, they'd represent the compactor. The more i toyed with it, the more i realized it might not work. I originally had no plans for E-LM's backpack, just the stuff to strap onto the arms. but I pulled it down off the shelf, and tried to get it to lay right on the back of Cyb Prime's backpack, and here are the pre-alteration results: here's a mockup of both vehicle modes and robot modes. Not sure yet where i'm going to stash E-Landmine's brute backpack on this monstrosity of a robot mode I'm probably going to ditch Cyb Prime's cannon stuff unless I can find a way for them to fit. Most likely though, they'll be gone. I'm going to dremel a hole into the cyb prime trailer so that the UM legs can peg in. I'll probably fashion some peg hole combo to help the landmine backpack connect too... but I'm not sure yet how i'll connect the RID Prime body. I'm also going to add panels of styrene to close off the holes in the UM trailer bits. Here's a mockup of his head: Any thoughts? Suggestions?