Beast Wars Transmetals

Discussion in 'Transformers General Discussion' started by beastal, Jan 5, 2017.

?

Which Transmetals in BW was the best?

  1. Transmetals I

    21 vote(s)
    63.6%
  2. Transmetals II

    5 vote(s)
    15.2%
  3. Both

    7 vote(s)
    21.2%
  1. beastal

    beastal Well-Known Member

    Joined:
    Jun 9, 2013
    Posts:
    206
    Trophy Points:
    67
    Likes:
    +5
    I don't know which to choose.

    Transmetals I when turning into a beast & vehicle was good.

    Transmetals II was vicious and appear mutant.

    If half of season 3 was rewritten, Megatron would've had more than one stasis pod.

    Half as Preds and the other two Maxies.

    If Cheetor had been wounded they would've found him and train him how to control it without the others knowing.
     
  2. Verno

    Verno Beast Wars Collector

    Joined:
    May 31, 2009
    Posts:
    6,345
    News Credits:
    7
    Trophy Points:
    247
    Likes:
    +3,602
    Triple-changers, FTW!
     
  3. SPLIT LIP

    SPLIT LIP AKA Beve Stuscemi

    Joined:
    Oct 22, 2005
    Posts:
    72,773
    News Credits:
    3
    Trophy Points:
    412
    Location:
    agile house
    Likes:
    +11,390
    I hesitate to call the Transmetals triple-changers. They weren't vehicles, just animals with vehicular additions. But... I kinda found that cooler, since it wasn't an actual form and thus didn't need to look completely different. It was a feature, and had practical uses. They kept the versitility of their beats modes, but had speedier means of transportation. It was a logical evolution in my mind to basically blend the advantages of both.

    Transmetal 2's were cool in concept and looked pretty neat on the show, but by their nature lacked refinement. Plus, they lacked any sort of transportation gimmick and thus felt like a step back.
     
  4. GALVATOM

    GALVATOM Well-Known Member

    Joined:
    Jun 26, 2005
    Posts:
    2,355
    Trophy Points:
    262
    Likes:
    +877
    I like having both around it made for an interesting mix of designs on the show, even more so if you include Fuzors and Organic Beast Modes.

    It's worth mentioning there was a relatively unexplored supernatural element to the TM2s. Cheeror's premonitions, Black Arachnia's telekinesis and Dinobot II's healing ability that seemed to be a more evolved version of Rampage's healing ability.
     
  5. AutobotAvalanche

    AutobotAvalanche Old-fashioned Hurgusburgus

    Joined:
    Oct 13, 2016
    Posts:
    6,282
    News Credits:
    6
    Trophy Points:
    227
    Location:
    California
    Likes:
    +11,788
    Personally I don't like the TM2s at all. I actually wish we had more Fuzors on screen instead.
     
  6. Max Rawhide

    Max Rawhide Well-Known Member

    Joined:
    Jan 27, 2012
    Posts:
    3,669
    Trophy Points:
    222
    Likes:
    +860
    Hesitantly going for the regular Transmetals. Mostly because I liked how they gained mechanical mobility in their altmode. That was a nice feature.

    But the TM2 had some wonderful sculpts with weird mixtures of organics and mechanics. But the few TM2 toys I had, I found less fun to transform or do anything with except marvel at their sculpts.
     
  7. Windsweeper II

    Windsweeper II The Pristine

    Joined:
    Aug 26, 2015
    Posts:
    7,883
    News Credits:
    1
    Trophy Points:
    237
    Likes:
    +4,172
    Megatrons dragonmode was cool but i prefer his TM dino mode.
    Blackarachnia i prefer her original body
    Tigerhawk and Dinobot where cool though.
     
    Last edited: Jan 6, 2017
  8. Omega_Optimus

    Omega_Optimus Well-Known Member

    Joined:
    Sep 25, 2010
    Posts:
    152
    Trophy Points:
    82
    Likes:
    +53
    Went with the Transmetal II's...mainly for TM2 Megatron and Tigerhawk.

    But as a rule, I weren't fans of either. Much, much preferred their original incarnations.
     
  9. geekatron prime

    geekatron prime The guy that taught Megatron everything he knows TFW2005 Supporter

    Joined:
    Aug 27, 2016
    Posts:
    1,411
    Trophy Points:
    202
    Location:
    The bottom of my toy chest
    Likes:
    +1,585
    Voted TM 1. They were the best. Some of the TM2 's were good, but most felt like an afterthought.
     
    • Like Like x 1
  10. Fallout

    Fallout Well-Known Member

    Joined:
    Nov 26, 2011
    Posts:
    13,685
    News Credits:
    2
    Trophy Points:
    277
    Likes:
    +2,710
    Instagram:
    honestly, TMII's kind of just blend in with TM's for me. they're just shittier versions without the pseudo vehicle mode and that's it.
     
    • Like Like x 1
  11. SPLIT LIP

    SPLIT LIP AKA Beve Stuscemi

    Joined:
    Oct 22, 2005
    Posts:
    72,773
    News Credits:
    3
    Trophy Points:
    412
    Location:
    agile house
    Likes:
    +11,390
    I mean, they really aren't but alright.

    TMII's all adopt the pretty distinct monster aethstic, with jagged, messy lines, patchwork robotics, distorted proportions. They're virtually the exact opposite of TMs, which were all about uniformity and clean machined lines. Even their organic robot modes lacked little exaggeration or asymmetry.
     
    • Like Like x 1
  12. Gryph

    Gryph Action Master

    Joined:
    Jul 2, 2002
    Posts:
    10,839
    News Credits:
    9
    Trophy Points:
    362
    Likes:
    +385
    Transmetal II Scourge is pretty much the best thing.
     
  13. beastal

    beastal Well-Known Member

    Joined:
    Jun 9, 2013
    Posts:
    206
    Trophy Points:
    67
    Likes:
    +5
    A shame Rhinox, Terrorsaur, Waspinator & Airazor didn't go TM in the show. The show should've added more Predacons & Maxies and have some sacrificed!
     

Share This Page