As toy engineering continues to evolve, I'm wondering what kind of articulation future toys will have. We've certainly come a long way from the era of G1 bricks, so here are my thoughts on possible improvements we may see. - Ball-jointed hip. This is a must, IMO. I was playing around with Animated Arcee today and I noticed some of her more dynamic poses don't look natural somehow. I realized it's because her back is always straight, which hampers the flow of her movements. If nothing else, Hasbro should consider designing ball-jointed hips for future toys. I want Transformers that can touch their toes. - Double-jointed neck. It's common for Transformers to have a ball-jointed neck to look up, down, left and right. But I think it's also important for the base of the neck to be on a swivel joint so that it can tilt from side to side. It would make wounded Transformers lying down look more realistic. - Double-jointed shoulders. Coming back to Animated Arcee, I like how her double-jointed shoulders mean that she can shrug or droop them. I think it's something that should be featured on all Transformers to accentuate arm movement. - Wrists that can bend back. Okay, we've seen ball jointed wrists on recent figures like Drift and G2 Optimus Prime, but neither of these could bend their wrists back like us fleshlings. Just another point to consider if you want to pose your Transformers pushing or holding something up. - Expressions for larger figures. I don't expect to see this implemented on a Deluxe figure, but Leader class or even Voyager toys might have the potential for articulated expressions. And I don't mean the one-shot dealies on Animated Ultra Magnus or Bulkhead, but some kind of basic articulation on the eyes and mouth would be nice. After all, the face is always the first thing you look at, and one that can convey expressions gives that toy more character. What do you think of these ideas? I'm open to more suggestions.