Minor/Repaint: Articulated Brawn Decoy

Discussion in 'Radicons Customs' started by antapp, Jun 14, 2010.

  1. antapp

    antapp Well-Known Member

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    To complete my WST collection, I have chosen to add some decoy figures, as they are roughly the same size. However, I did not want to have a set of red or purple figures that did not move next to the WSTs, so starting with Brawn, I have decided to paint the figures and also give them some articulation.

    With Brawn, the only thing I was able to do was to remove his arms and drill through his body, put a 'peg' through and then drill into the arms and reattach it, so Brawn can now move his arms!

    I have lots of others planned, such as the Insecticons, Ironhide, Ratchet, Windcharger, Reflector, etc and will hope to add movements to the heads as well as the arms (I will leave the legs as is).

    Hope you like this figure. :) 
     

    Attached Files:

  2. Shadowbreaker

    Shadowbreaker \/ /\

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    Very cool! :) 
     
  3. destrongerlupus

    destrongerlupus #MoreSawBoss

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    Always a good day when you see a Decoy custom! Bravo!
     
  4. thyvipera

    thyvipera ThyVipera

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    wow, that's some tedious work, looks great
     
  5. antapp

    antapp Well-Known Member

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    Thanks guys. :) 
     
  6. jestermon

    jestermon Well-Known Member

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    Nice, how did you drill that stuff wouldn't it liquify?

    Also, what joints did you use?

    And some one needs to cast and mass produce the decoys.
     
  7. Auto Morph

    Auto Morph Gimmick Bot

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    This is a BRILLIANT idea! Really awesome man! Why have I never thought of this???
     
  8. antapp

    antapp Well-Known Member

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    I just used the drill on a slow setting to pierce the side then used a screwdriver to twist through to the other side to prevent melting. Just used a bit of spare plastic to thread through the figure, simple really. :) 
     

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