Heavy/Scratch: Animated Hardhead w/ Duros

Discussion in 'Radicons Customs' started by prime roller, Feb 25, 2010.

  1. prime roller

    prime roller introspective reflector

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    This is a work in progress.

    I wanted to post this now because I may get real busy real quick with getting ready to head back to Taiwan (where my parts bins are!)

    I don't want to be stepping on the toes of anyone entering the Sector 70 contest, but I just need to be doing this stuff whenever I can. And I'm thinking that any suggestions, comments, or encouragement from any of y'all could only help me with any progress I'll make on this over the next little bit while here on Prince Edward Island.

    As you can see, the Hardhead base is from Greywave. After a lot of time changing things around and thinking of lots of different mod options, I think leaving the mold pretty much as is will actually work out the best. I will of course add tank parts on his back. Also a shoulder cannon. The first pic is a digibash just to get the general idea.

    Duros is from a little Mega Bloks Halo set. I hacked away at him to allow transformation and to accommodate the panels. A lot of panels and fitting left to go, as well as building a face! (two of them actually)

    All thoughts on this welcome and encouraged.
     

    Attached Files:

  2. eisen

    eisen "CUT ME SOME SLACKS!"

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    oh hell yes! ANIMATED WIN!

    i think that's one of the best uses of the animated SW moldi've seen :)  good job :thumb 
     
  3. shinobi77

    shinobi77 Fatbastard

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    I would have to agree, and this is coming from a guy that dislikes aminated toys!!!

    I just might have to steal this idea for myself.
    Totaly rawkage man!!!
     
  4. spoonman

    spoonman Kitbasher extrordinaire!

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    BEAUTIFUL!!! A great and original idea that has ZERO percent chance of sucking!
     
  5. javaco

    javaco javaco

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    the idea and mold choice is great!

    the only thing im worried about is the head. i mean its deff just a WIP but it just seems to need alot of work, and not seem so blocky
    but otherwise, its gonna come out great and i cant wait to see the end result!
     
  6. Dran0n

    Dran0n Junk male

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    That's f*cking cool.
     
  7. mrfang2

    mrfang2 leader of team rejects

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    why dont you use arcees hips as sides of the head to make it animateder
     
  8. sharkticonteeth

    sharkticonteeth Active Member

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    wow never thought
    good work
     
  9. prime roller

    prime roller introspective reflector

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    Thanks all of you for your shared excitement on this project!

    Yeah, those hip pieces have a nice shape to them (no giggity intended). And adding some shape and lines to the flat panels I have so far would definitely look better. Good suggestion.
     
  10. Bort826TFWorld

    Bort826TFWorld OOGA CHAKA

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    Bastage. Stole my damn idea.
     
  11. warriorpriest

    warriorpriest Priest of Primus

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    I am seriously liking this.
     
  12. Dormamu

    Dormamu I am Broot.

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    Can't wait for the finish. The neck on Shockwave is perfect enough to allow for articulation.
     
  13. prime roller

    prime roller introspective reflector

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    The Shockwave neck IS really well articulated, but all I have left it is a little grey piece that allows for some up and down movement. That's what I put the peg sticking out of. And I simply drilled a hole in the top of the Halo guy's head for attachment.

    I found that with the black Shockwave neck pieces and the Halo head, the headmaster sat too high. With the neck all removed there is a nice hole for the Halo dude's head to hide away in, and the little guy's head is on a ball joint that allows for plenty of neck articulation for 'head on' mode.

    Thanks again for all the positive comments dudes.
     

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