Enjoyed this issue. Yes, it was a bit thin on actual story progression, but if we recognize that we are still in the introductory phases of story development, there are things to really like here. For one, the dialogue is much more to my liking than what I've seen in Transformers comics of late. No repetitive phrases, no sense of characters sounding and talking the same. Shane is making a real effort to distinguish one character from another, which I applaud. McDonough did this during the DW run, and took flak for ripping off the cartoon voice pattern, but I really didn't give a damn, the characters were unique in their persona. And that's what's most important. I was so disappointed to see Soundwave as a 'talker' in his Spotlight. Thank goodness Shane brought us back to the cartoon Soundwave, a cold calculating bot of few words. I got a warm fuzzy feeling reading Soundwave's dialogue, as I could just hear his 'robotisized' voice pattern. Yes, I'm really going to love Soundwave in this series, me thinks. Historically speaking, I loathe human interaction in my TF comics, but I was actually intrigued by the human interaction here. In particular, the mention of the Machination, as it provides us with some explanation of how it is the humans are in disbelief about giant robots when they have been present since Infiltration. And of course mention of the Machination shows a willingness by Shane to keep this sucker in continuity and in line with what Simon laid down before. Whereas the first issue just had some annoying human moments, I didn't find this to be true here. It's a tough task to balance human vs. Transformer stage-time, and come up with something appealing to most fans. We'll see if Shane can pull it off as the story moves forward. I would hope that as the story progresses, more and more attention will be given to the Decepticon interaction, but I can understand what Shane is trying to do right now with the humans this early in the game. Really loved Frenzy's intro, with his mad dash across Central Park. It will be important for Shane to give us something different from what's preceded with these characters that have existed for over twenty years. To make them seem fresh, it's going to take character moments like this one with Frenzy to make us really give a damn about these guys. The art continues to be top notch stuff from Guido. I have no doubt IDW was trying to develop more of a cartoon-like vibe in this series, and no artist is better at emulating that style than Guido. His lines are so crisp and clean. If Guido maintains this kind of quality for all twelve issues, it's going to be nice. It will be crucial these next two issues that the plot moves forward. I understand a foundation is being laid, but each issue must move things along to be worth buying in a non-TPB way and be worth the money spent. Overall, I enjoyed it, and aside from a lack of overall plot progression, I wasn't disappointed as I was with issue #1. Give it a "B-". Looking forward to more.