3D Artwork: 3D Cosmos

Discussion in 'Transformers Fan Art' started by SilverBlade, Jun 11, 2006.

  1. SilverBlade

    SilverBlade Well-Known Member

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    I know this isn't one of my better art pieces, but I decided to try to model him.

    From studying the screen captures..the designers of this character didn't take into account how his elbow bends..or how he can move his arms outwards from his body...

    Here's the picture.. comments are welcomed.

    [​IMG]
     
  2. Rattrap587

    Rattrap587 Maximal Ground Operations

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    Cool! I admire 3D modelers because this kind of art is so difficult! Good job!
     
  3. Master Megatron

    Master Megatron Action Bastard

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    His legs look off. But it's not everyday you see cosmos in 3d!
     
  4. Tekkaman Blade

    Tekkaman Blade Professor of Animation

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    You should try looking at the show model and trying to find the balance
     
  5. Star Cracker

    Star Cracker Well-Known Member

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    oh heck, even the DW versions, while being infinitely more detailed then previous examples, still fudge a lot of things.

    Depending on how serious you are about having accurate joints, I highly recommend referencing the many MG Gundam model kits out there. True, you'll still have to develop your own designs to some extent, but it will definitely help you in your quest.
     
  6. Gears

    Gears buh-buh-body ya Veteran

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    Looks good.:thumb 
     
  7. KA

    KA Well-Known Member

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    quick! call primus!
     
  8. Primus

    Primus Beware, the modelers. Veteran

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    :)  Looks good. Could use some sprucing up though. That reminds me... I never finished my Cosmos model either :( 
     
  9. KA

    KA Well-Known Member

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    :stick:  :stick:  :stick: 
     
  10. Primus

    Primus Beware, the modelers. Veteran

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    My problem is that I used some boolean plugin when doing my Cosmos and the plugin has since expired so now half my mesh is missing :( 

    Silverblade, you might want to try beveling your edges some. I think that would really help the model.