The startup makers of Kingdoms of Amalur: Reckoning and an upcoming MMO finally failed today after a rocky last couple of days. SOURCE 1: 38 Studios and Big Huge Games Shutting Down [UPDATE] SOURCE 2: Gamasutra - News - 38 Studios, Big Huge Games lay off their entire staff I wasn't too impressed by the KoA demo, but always figured I'd pick the game up when I had the time. It's too bad this happened for the employees, the state of Rhode Island, and in IMO gaming in general. I'm always afraid when these things happen that it would make startups and/or investors think twice about trying to take on the bigger studios. Though whoever at BHG thought it was a good idea to develop a game that required 3 million copies sold to break even was an idiot.