by hthrun Human Alliance Hound |
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| | #21 |
| Mr. fixit Join Date: Sep 2010 Posts: 304 Location: wellsburg,wv | |
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| | #22 |
| A Meat Popsicle Join Date: Oct 2008 Posts: 7,203 News Credits: 1 | Nice mods. Sig pictures are to be no larger than 40KB in file size and should be no larger than 300 pixels in height and 500 pixels wide - 2005 StaffHope the rest turns out as nice. A Christmas present from G60Force. Thanks. |
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| | #23 | |
| Show accuracy's overrated ![]() Join Date: Mar 2011 Posts: 3,393 Location: Maple Grove, MN Collection Count: Ever changing... | I'm married anyway Plus I don't have Alternator Grimlock, I bought the Wheeljack toy instead ![]() Quote:
![]() I tried gluing the Lego pieces on and was having a hard time getting them both to line up properly. I decided to try twist ties instead. (I got the idea from pradhika indra's excellent wire work.) I figure these will be more forgiving and the hood should still hold in place in vehicle mode thanks to the flap behind the head. I'll let them dry overnight and see how they turned out in the morning... | |
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| | #24 |
| Show accuracy's overrated ![]() Join Date: Mar 2011 Posts: 3,393 Location: Maple Grove, MN Collection Count: Ever changing... | I used some Gundam pieces to make some connectors to hold the front of the jeep together. I used Apoxie Sculpt to keep the wires attached to the hood and to keep the front connectors in place. Later on I'll put some on the side connectors as well... |
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| | #25 |
| I'm with ErechOveraker. ![]() ![]() Join Date: Feb 2007 Posts: 9,206 Location: MI. Collection Count: A lot less than before..... News Credits: 2 | nice....looks like they may even be a little pose-able with that joint you installed no?.... |
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| | #26 | |
| Show accuracy's overrated ![]() Join Date: Mar 2011 Posts: 3,393 Location: Maple Grove, MN Collection Count: Ever changing... | Quote:
With the stock arms they probably wouldn't need to be very posable, but I've been considering replacing the arms all together... | |
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| | #27 |
| I'm with ErechOveraker. ![]() ![]() Join Date: Feb 2007 Posts: 9,206 Location: MI. Collection Count: A lot less than before..... News Credits: 2 | interested in seeing what you come up with for replacement arms!! |
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| | #28 | |
| Show accuracy's overrated ![]() Join Date: Mar 2011 Posts: 3,393 Location: Maple Grove, MN Collection Count: Ever changing... | Quote:
Update: I just used some Lego Technic pieces to clip onto the bars that Hound's arms are connected to. I then glued those pieces onto the shoulder pieces and taped the chest pieces in place for now. I'm going to let them dry tonight, but I'm sure they'll need some added Apoxie Sculpt and probably more adjusting later... | |
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| | #29 |
| I'm with ErechOveraker. ![]() ![]() Join Date: Feb 2007 Posts: 9,206 Location: MI. Collection Count: A lot less than before..... News Credits: 2 | I can dig it!! I like how the front fender halves set over the shoulders like that. |
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| | #30 | |
| Show accuracy's overrated ![]() Join Date: Mar 2011 Posts: 3,393 Location: Maple Grove, MN Collection Count: Ever changing... | Quote:
I added a twist tie to the chest/front pieces. I plan on playing with the twist tie so I can lower both chest panels. The twist tie is currently hanging out the front of vehicle mode, but hopefully some arm mods will allow it to hid better. I'll probably have to paint it black, too. I have to replace one of the shoulder clips that broke, but otherwise it now all stays together in robot mode! | |
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