Heavy/Scratch: Animated Hardhead w/ Duros

Discussion in 'Radicons Customs' started by prime roller, Feb 25, 2010.

  1. prime roller

    prime roller 昔者莊周夢為胡蝶⋯

    Joined:
    Sep 13, 2008
    Posts:
    2,782
    News Credits:
    81
    Trophy Points:
    312
    Location:
    新莊 Taiwan
    Likes:
    +8,187
    This is a work in progress.

    I wanted to post this now because I may get real busy real quick with getting ready to head back to Taiwan (where my parts bins are!)

    I don't want to be stepping on the toes of anyone entering the Sector 70 contest, but I just need to be doing this stuff whenever I can. And I'm thinking that any suggestions, comments, or encouragement from any of y'all could only help me with any progress I'll make on this over the next little bit while here on Prince Edward Island.

    As you can see, the Hardhead base is from Greywave. After a lot of time changing things around and thinking of lots of different mod options, I think leaving the mold pretty much as is will actually work out the best. I will of course add tank parts on his back. Also a shoulder cannon. The first pic is a digibash just to get the general idea.

    Duros is from a little Mega Bloks Halo set. I hacked away at him to allow transformation and to accommodate the panels. A lot of panels and fitting left to go, as well as building a face! (two of them actually)

    All thoughts on this welcome and encouraged.
     

    Attached Files:

    • Like Like x 12
  2. eisen

    eisen "CUT ME SOME SLACKS!"

    Joined:
    Feb 18, 2009
    Posts:
    2,703
    Trophy Points:
    151
    Likes:
    +10
    oh hell yes! ANIMATED WIN!

    i think that's one of the best uses of the animated SW moldi've seen :)  good job :thumb 
     
  3. shinobi77

    shinobi77 Fatbastard

    Joined:
    Oct 3, 2003
    Posts:
    1,314
    Trophy Points:
    247
    Likes:
    +91
    Ebay:

    I would have to agree, and this is coming from a guy that dislikes aminated toys!!!

    I just might have to steal this idea for myself.
    Totaly rawkage man!!!
     
  4. spoonman

    spoonman I make bots.

    Joined:
    Jan 28, 2008
    Posts:
    2,198
    Trophy Points:
    312
    Location:
    Rhode Island
    Likes:
    +3,323
    BEAUTIFUL!!! A great and original idea that has ZERO percent chance of sucking!
     
    • Like Like x 1
  5. javaco

    javaco javaco

    Joined:
    Aug 22, 2009
    Posts:
    2,202
    News Credits:
    1
    Trophy Points:
    237
    Likes:
    +103
    the idea and mold choice is great!

    the only thing im worried about is the head. i mean its deff just a WIP but it just seems to need alot of work, and not seem so blocky
    but otherwise, its gonna come out great and i cant wait to see the end result!
     
  6. Dran0n

    Dran0n miss me w/ that

    Joined:
    Dec 13, 2007
    Posts:
    13,541
    News Credits:
    1
    Trophy Points:
    362
    Location:
    online
    Likes:
    +367
    That's f*cking cool.
     
  7. mrfang2

    mrfang2 leader of team rejects

    Joined:
    Dec 17, 2009
    Posts:
    1,141
    News Credits:
    1
    Trophy Points:
    126
    Likes:
    +2
    why dont you use arcees hips as sides of the head to make it animateder
     
  8. sharkticonteeth

    sharkticonteeth Active Member

    Joined:
    Mar 14, 2009
    Posts:
    36
    News Credits:
    1
    Trophy Points:
    36
    Likes:
    +1
    wow never thought
    good work
     
  9. prime roller

    prime roller 昔者莊周夢為胡蝶⋯

    Joined:
    Sep 13, 2008
    Posts:
    2,782
    News Credits:
    81
    Trophy Points:
    312
    Location:
    新莊 Taiwan
    Likes:
    +8,187
    Thanks all of you for your shared excitement on this project!

    Yeah, those hip pieces have a nice shape to them (no giggity intended). And adding some shape and lines to the flat panels I have so far would definitely look better. Good suggestion.
     
  10. Bort826TFWorld

    Bort826TFWorld OOGA CHAKA

    Joined:
    Jul 2, 2009
    Posts:
    1,270
    News Credits:
    1
    Trophy Points:
    126
    Likes:
    +14
    Bastage. Stole my damn idea.
     
  11. warriorpriest

    warriorpriest Priest of Primus

    Joined:
    Mar 5, 2008
    Posts:
    3,356
    News Credits:
    3
    Trophy Points:
    292
    Likes:
    +107
    Ebay:
    Facebook:
    Twitter:
    I am seriously liking this.
     
  12. Dormamu

    Dormamu I am Broot.

    Joined:
    Dec 21, 2007
    Posts:
    5,606
    News Credits:
    1
    Trophy Points:
    337
    Location:
    Clarksburg, MD
    Likes:
    +583
    Can't wait for the finish. The neck on Shockwave is perfect enough to allow for articulation.
     
  13. prime roller

    prime roller 昔者莊周夢為胡蝶⋯

    Joined:
    Sep 13, 2008
    Posts:
    2,782
    News Credits:
    81
    Trophy Points:
    312
    Location:
    新莊 Taiwan
    Likes:
    +8,187
    The Shockwave neck IS really well articulated, but all I have left it is a little grey piece that allows for some up and down movement. That's what I put the peg sticking out of. And I simply drilled a hole in the top of the Halo guy's head for attachment.

    I found that with the black Shockwave neck pieces and the Halo head, the headmaster sat too high. With the neck all removed there is a nice hole for the Halo dude's head to hide away in, and the little guy's head is on a ball joint that allows for plenty of neck articulation for 'head on' mode.

    Thanks again for all the positive comments dudes.
     
    • Like Like x 1
  14. meisterworks

    meisterworks Well-Known Member

    Joined:
    Aug 27, 2010
    Posts:
    1,305
    Trophy Points:
    232
    Likes:
    +6,086
    any further update on this tfa hardhead? nice concept n digibash
     
    • Like Like x 1
  15. prime roller

    prime roller 昔者莊周夢為胡蝶⋯

    Joined:
    Sep 13, 2008
    Posts:
    2,782
    News Credits:
    81
    Trophy Points:
    312
    Location:
    新莊 Taiwan
    Likes:
    +8,187
    I’m afraid not. I have been settled here in Taiwan now for a number of years, but I never did get back to work on a few started customs. Only recently have I been somewhat back at it, re-tackling some unfinished Kreon customs (mostly to get them out of my project area). Just paint and stickers to go but perhaps when I get to the point where I’m mixing up the green for the Hardhead Kreon, I’ll also be ambitious enough to dig this Animated Hardhead out and paint the green as well!

    Also, recently I dug out all my Animated figures and put them on display again. Your inquiry into this old, almost forgotten custom, has rekindled the desire to see it on the shelf together with all the other characters. So thank you.
     
    • Like Like x 5
  16. warhawk

    warhawk Well-Known Member

    Joined:
    Sep 6, 2011
    Posts:
    4,571
    Trophy Points:
    257
    Likes:
    +3,601
    Instagram:
    Color me impressed! More please!