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arm, broadside, cybertron, jetfire, leg, mod, tidal, wave

by SMOG

Tidal Wave leg mod & BROADSIDE WIP

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Old 02-12-2009, 08:16 PM   #1
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Tidal Wave leg mod & BROADSIDE WIP

Yeah, like this hasn't been done before... but I think I've got a couple of new ideas here...

This is a sort of repeat of my Armada Megatron leg articulation trick, using Cybertron Jetfire's legs. It's pretty obvious actually, but I have to admit it hadn't even occurred to me before Optimist Prime suggested Tidal Wave could get the same treatment over in my Megatron thread! Thanks dude! You were right!!

So in answer to the big question... YES, Jetfire's legs can be used for Tidal Wave! In fact, it's actually an EASIER mod than with Armada Megatron! It's almost a straight swap with no cutting involved, but at the last minute I hit a little roadblock.

This is how I did it:


No matter how tempting it is DO NOT use Jetfire's complete crotch assembly. It looks like it will fit like a dream, but at the final stage you'll find that his legs don't squeeze together quite enough to transform to boat mode! Grrrrr. Tidal Wave's crotch actually has a subtle taper that allows the legs to squeeze together tight enough to lock the alt mode... which means you actually have to attach Jetfire's legs to Tidal Wave's crotch.

This is annoying but not impossible. The ridged plugs for Jetfire's legs are just much larger than Tidal Wave's so you have to do a lot of shaving and sanding to eventually get them to fit in so you can screw the crotch plate closed again. This means you have to remove the ratcheting assembly, which can leave his legs without enough tension. That upper body is heavy!

I ended up using hockey tape (how Canadian!) to wrap the leg plugs inside to tighten up the joints there. Your mileage may vary, but hip joints on mine are now pretty strong.

Attaching Jetfire's upper legs to Tidal Wave's lower legs at the knee is really easy. First you remove the black ratchet inserts from Jetfire's lower knees, and they fit almost perfectly on the post for Tidal Wave's old legs. You just need to trim a tiny bit at the base of the post so the upper leg goes on flush, and the lower legs close snugly.

Again, this results in an annoying lack of tension below the knee because the ratcheting is lost with Tidal Wave's purple legs. Again, hockey tape to the rescue! I just wrapped a single layer around the connection post before fitting the leg over it, and now it's real tight. Maybe over time the hockey tape will lose some of it's resistance, but for now it does the job just fine.

Ideally, I might do some cutting behind his kneejoints to allow his knees to do a deeper bend, but it's not really necessary. I find the small range of knee movement this mod adds already dramatically increases his ability to take cool poses.

How about those arm mods?

I couldn't quite figure out what it was that was bothering me about Tidal Wave's arms, and then it hit me... the shoulder attachments are too low, resulting in a slumped posture and arms that look awkward, stiff and disproportionate. This mod helps that, since it raises the shoulder connectors (in both configurations).

The arm mod doesn't really require any cutting. You quite simply remove the green shoulder pylons and switch them. This doesn't really affect the transformation... the large connection ports are now facing outward in boat mode (a bit unsightly) and you'll want to cut off the small pegs that now preventing the pylons/pontoons from lining up flush in boat mode. It's also possible (untested) that the new inside curve of the pontoons will crowd the head too much in boat mode... not an issue for me because I'm replacing the Tidal Wave head with something much smaller.

So... Broadside?

Yeah... in these pictures, you'll notice that I photoshopped out the green just to give me a better idea what he'll look like after I paint him. Not sure if those areas will go grey, white or red.

The head isn't attached yet. You'll notice the old Tidal Wave head is stuck on there just to prop up the Broadside head. I like the way the old head actually looks sort of like a conning tower from the back, so I may try to find a way to keep that part of it in the vehicle mode.

Not sure which configuration I like better for the arms, but once the shoulder pylons are switched, you can arrange them either way.

And tell me... is Classics Jetfire's helmet not a dead ringer for Broadside?!

zmog
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Old 02-12-2009, 08:21 PM   #2
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This is the mod iv been looking for and trying to figure out!
awsome work! i like the repaint!
now that i see what youve done, when i get my hands on an extra Tidal Wave he shall become Overlord

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Old 02-12-2009, 08:26 PM   #3
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To clarify, there hasn't been any repainting yet! I just desaturated the greens in Photoshop to preview the colours.

I sort of took a risk on this one, because this was my last Tidal Wave figure... one was a gift for my nephew, the other one I sold. But I think it turned out well, so I don't feel like I wasted a figure. Tidal Wave is damn cool, but since I'm a Geewunner at heart, Broadside takes priority.

Also, I'm lucky I had so many spare Cybertron Jetfire's kicking around. Now I just need some projects to use the -rest- of that figure for.

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Old 02-12-2009, 09:24 PM   #4
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brilliant, Tidalwave looks so much more ACTION!! Amazing what good articulation will do. Sweet job man.
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Old 02-12-2009, 09:50 PM   #5
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I really like what you did the shoulder pieces, it looks very gaogaigar-ish; did it require any special modding? And yes, the Jetfire helmet was made for this.

edit: reading the original post and not just looking at the pretty pictures answered my question. d'oh!
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Old 02-12-2009, 09:53 PM   #6
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Not bad. Good stuff.
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Old 02-12-2009, 09:55 PM   #7
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The articulation and the colors were my only complaints about this toy. I've longed to see him perfected. Thank you, sir. Now, just make sure you use lotsa bubble wrap when you ship him to me
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Old 02-12-2009, 10:14 PM   #8
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Man you are awesome! I just went and did this to my Tidalwave right when I saw this thread. Man he looks so much cooler with these mods! Thank you so much for sharing this with us and now if you excuse me I have to go buy another tidalwave so that I can make broadside as well.
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Old 02-12-2009, 10:27 PM   #9
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I have to do a similar (not QUITE the same) leg mod in the future for this figure as well. Surprised we've not seen more people adding a knee joint to this. Mine's not for Broadside, though
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Old 02-12-2009, 10:32 PM   #10
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Aside from the awesomeness of "Broadsidal Wave" here I truly appreciate the detailed steps you give us for each of your bashes, You sir are an idea man! And your willingness to share your tips and tricks cements you in place as one of my favorite Radicons!

As for the custom itself, The legs are cool, but the arm mod is pure genius!! Not to mention the perfect Broadside head, yes it is perfect! And the fact that it's a bit smaller just accentuates the massiveness of what a transforming naval fleet should look like! Man, I gotta get started on my Tidal Wave!


Awesome sig made by Nemesis Predaking! Thanks my man!
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