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arm, broadside, cybertron, jetfire, leg, mod, tidal, wave

by SMOG

Tidal Wave leg mod & BROADSIDE WIP

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Old 02-16-2009, 02:38 PM   #31
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...

I'm retarded... I didn't even think to test out the combined mode!!! Gaaaah!

My head's swimming... we have to figure this out! Maybe if there are any removable pieces, we could incorporate the giant AXE into that part? Broadside needs his axe!

Absolutely! I was planning on doing that, and keeping those neat rocket launchers on Tidal Wave's ears.

However, I would definitely have to add some new jointing there. Having a full range of motion on the head is essential. As you can see from the pics, he looks awesome with that "looking down on you" tilt to his head... which wouldn't be possible with the Tidal Wave head.
Maybe Neo shifter parts in both cases (For the shoulders/pontoons and neck) I found out that TJ Maxx sells Neo Shifter very cheap for the larger sets $6.99 for one set and there were these double pack sets for $12.99.

*Looks at both The hasbro Armada Tidalwave (Repainted for show acuracy) and Energon Tidalwave*

Which one should go under the knife?

hmmmmm...
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Old 02-16-2009, 07:59 PM   #32
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Originally Posted by JOHNDILLINGA View Post
Maybe Neo shifter parts in both cases (For the shoulders/pontoons and neck) I found out that TJ Maxx sells Neo Shifter very cheap for the larger sets $6.99 for one set and there were these double pack sets for $12.99.

*Looks at both The hasbro Armada Tidalwave (Repainted for show acuracy) and Energon Tidalwave*

Which one should go under the knife?

hmmmmm...
LOL! Kill the Energon version. I've never been fond of that "partially reconstructed with green candy" look.

I think I've a solution to the arm/pontoon flip problem. We'll see how it works out. For the neck area, I might go for Bionicle joints just because it doesn't have to support any weight, and it'll be nice to have the freedom that a ball joint allows.

Incidentally, if you're buying NeoShifters for the joints, here's a hint. If they have the smaller sets, in particular the one that looks a bit like a spider-legged walker, that set has as many joints as one of the larger, more expensive humanoid figures.

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Old 02-23-2009, 10:17 AM   #33
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so, does he still transform into the big giant ship mode? got pics of that? i might have to try this mod, if i ever get an extra tidal wave and and extra jetfire...it'll look good with my armada tidal wave, energon tidal wave and micron legend tidal wave...
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Old 02-23-2009, 10:39 AM   #34
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the leg mod won't hurt the transformation(s) at all, Lumpy. The only question was whether or not the arm-mod would.
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Old 02-23-2009, 10:54 AM   #35
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that is very cool zmog. That actually reminds me I need to post my tidal wave/broadside repaint up in radicons tonight. Might try out those mods first though, very cool.
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Old 02-23-2009, 04:52 PM   #36
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that is very cool zmog. That actually reminds me I need to post my tidal wave/broadside repaint up in radicons tonight. Might try out those mods first though, very cool.
Post what you have, then mod him

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Old 02-28-2009, 12:10 PM   #37
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I can't friggin' believe I was right. Dude, this is so cool. I may have think about this, I am so tired of Tidal Wave only be able to dance to "Can't Touch This".

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Old 02-28-2009, 12:37 PM   #38
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I can't friggin' believe I was right. Dude, this is so cool. I may have think about this, I am so tired of Tidal Wave only be able to dance to "Can't Touch This".
LOL! No kidding! It's amazing the difference just having that little bit of extra jointing can make. Plus the Jetfire legs arent' as SKINNY, so he looks a bit sturdier in general. Do it, man! It's a damn easy mod!

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Old 04-07-2009, 06:25 AM   #39
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I've been wondering how to make Armada tidal wave have better legs. I'll have to try it.
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