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arm, broadside, cybertron, jetfire, leg, mod, tidal, wave

by SMOG

Tidal Wave leg mod & BROADSIDE WIP

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Old 02-12-2009, 11:03 PM   #11
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AWESOME JOB!!! If TFCC is going to give us a Broadside this year (which I doubt we'd be that lucky) I'd hope they pay attention to this, it's something they could do easily. GREAT JOB!!! I am going to have to get my Tidal Wave modified now.
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Old 02-13-2009, 01:45 AM   #12
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Quote:
Originally Posted by superquad7 View Post
The articulation and the colors were my only complaints about this toy. I've longed to see him perfected. Thank you, sir. Now, just make sure you use lotsa bubble wrap when you ship him to me
Dude... you could do this mod in your sleep. Get to it!

Quote:
Originally Posted by digitalworld40
Man you are awesome! I just went and did this to my Tidalwave right when I saw this thread. Man he looks so much cooler with these mods! Thank you so much for sharing this with us and now if you excuse me I have to go buy another tidalwave so that I can make broadside as well.
Told you it was easy! Just make sure you have enough Jetfires! Good thing that figure was released, like, 3 times.

Quote:
Originally Posted by REDLINE
I have to do a similar (not QUITE the same) leg mod in the future for this figure as well. Surprised we've not seen more people adding a knee joint to this. Mine's not for Broadside, though
Ooooh... whatcha using for the legs? I'm all curious now!

I think people have LONG wanted to add knee joints to this figure (and Armada Megs)... but that can be a harrowing and delicate operation if you're adding articulation to the existing legs. I know I was thinking about it, but always a bit too intimidated to start.

I guess it didn't occur to us to simply swap out the entire leg section. It just so happens C. Jetfire is a near perfect fit, both in terms of articulation and scale.

Quote:
Originally Posted by big hank
Aside from the awesomeness of "Broadsidal Wave" here I truly appreciate the detailed steps you give us for each of your bashes, You sir are an idea man! And your willingness to share your tips and tricks cements you in place as one of my favorite Radicons!
I'm not worthy!!
Hey, sharing the ideas is what it's all about, right? Heck, if Optimist Prime hadn't thrown the idea out there, I probably wouldn't even have thought to try this same trick with Tidal Wave. I've only started including the details recently, because usually most of the stuff I do is simple enough that a step-by-step isn't necessary. I'm still never planned out enough to take in-progress pics, so I'll never be a serious tutorial guy.

Quote:
As for the custom itself, The legs are cool, but the arm mod is pure genius!! Not to mention the perfect Broadside head, yes it is perfect! And the fact that it's a bit smaller just accentuates the massiveness of what a transforming naval fleet should look like! Man, I gotta get started on my Tidal Wave!
I'm glad you like the smaller head. I was hoping it would convey more size. The arm mod came to me in a really abrupt flash. I was sitting in front of the TV exploring the flexibility of the new legs, and thinking that there was something still "off" about the arms. Then it hit me, and a screwdriver and 6 minutes later, the arms were modded! I love it when it all works out easy like that.

I will however hasten to point out that anyone planning to try this arm mod, but keeping Tidal Wave's original head may find that transformation IS affected. I suspect the enlarged flanges on the inside of the new shoulders will collide with the bit of his head that sticks out in boat form... some cutting might be required on the shoulders for that.

Thanks for the comments guys! And I'm serious... I really need some ideas on what to do with all these leftover Jetfire parts!

zmog

Last edited by Superquad7; 02-14-2009 at 05:37 PM.
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Old 02-13-2009, 03:07 AM   #13
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that is absolutely how hasbro/takara should have made the toy in the first place
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Old 02-13-2009, 03:33 AM   #14
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I love the Classics look you gave Broadside! A welcome update and finally the size he deserves to be! I love the shoulders up instead of to the sides. Gives him more height! I also love how the jetfire head works, though you should remove the TW head. It's just not Broadside and way to static now.

I'm looking forward to the final colors!

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Old 02-13-2009, 03:35 AM   #15
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awsome job, hes the perfect mold for broadside.
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Old 02-13-2009, 05:15 AM   #16
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Holy crap! I've got to try this! Especially since I have a spare Jetfire helmet thanks to my Thunderwing custom!. Now, if only I could get a pair of Cybertron Jetfire legs somewhere...
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Old 02-14-2009, 09:48 AM   #17
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Question, when I switched the pylons, which put the large connection ports on the outside, how do you connect the aircraft carrier to the pontoon boat for supercarrier mode? Probably a stupid question that I am overlooking?
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Old 02-14-2009, 11:15 AM   #18
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The arm mod is an issue I've been pondering as well couldn't the Pontoon parts be switched for the combined mold (Might also mean that the top deck of the potoons would face the rear in Botmode or maybe make the carrier deck larger by installing a removable piece of Styrene which could also be a sheild in botmode could also add a cannon or main forward gun under and inbetween the arms the sheild could also peg onto the minicon peg in botmode. With the carrier split and the added deck it might give the shipmode more mass...

as for the head couldn't you cut in half the Jetfire mask and just mesh it (The front of the mask) to the Tidalwave face?
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Old 02-14-2009, 11:58 AM   #19
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I regret every day when I left that Tidal Wave in clearance on the self. I come back often but he was gone forever. Now I will never make a custom like this, so my Minicon planes are homeless.
PRAISE PAUL PRIME
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Old 02-14-2009, 12:39 PM   #20
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thanks for this I am so gonna have to do this to my extra tidal wave
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