WTF @ TFW - 478 - September 25 2017

Discussion in 'WTF @ TFW Transformers Podcast' started by Vangelus, Oct 5, 2017.

  1. Vangelus

    Vangelus Long Live the New Flesh Moderator Content Contributor

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    WTF @ TFW - 478 - September 25 2017

    9249215_xl.jpg

    Whoops! The week before TFcon DC, Vangelus joined Aaron and TJ for a podcast, and then…forgot he hadn't edited it until he was already at TFcon DC.

    - Opening
    - Intro
    - Lucky Draw MP-36 I Guess
    - O Cogman, Wherefore
    - Listener Question from Partsformer
    - Hascon Will Con: Part Finale
    - Listener Question from WingedWeasel
    - Listener Question from Excelhedge
    - What We Got This Week
    - Ending and Outro

    iTunes users - You can subscribe to and review the podcast here:
    iTunes Store

    Zune user - You can still subscribe here, I think:
    zune://subscribe/?WTF@TFW=http://wtf.tfw2005.com/feed/podcast

    The RSS feed can be found here, with a link to the show file:
    WTF @ TFW Transformers Podcast - TFW2005.com

    Or you can click below. But please subscribe to us, it's more professional that way!
    http://www.tfw2005.net/podcast/WTF_TFW2005_-_478_-_Sept_25_2017.mp3
     
  2. excelhedge

    excelhedge Overseer of Weird

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    Ok to clarify.

    I was asking Which Prid Optimus scales well in a line up with his Prime Toys.

    Also I was asking about that bootleg Transformers site that rescales figures that Vangelus has brought up.

    What cuased the confusion was Vangelus Deleting part of the original post.

     
    Last edited: Oct 5, 2017
  3. Pandacron

    Pandacron Headmaster

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    Oh boy, I love sealed envelope episodes!
     
  4. Jarl

    Jarl Well-Known Member

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    The Wargaming discussion approaches something I worked on a while back but never finished. I had this idea for a roleplaying game, based on the d20 system, where the elevator pitch is that you could buy a transformer at the store, bring it home, and use the box as your character sheet and the toy inside as your miniature. The tech specs are your ability scores, size classes translate pretty clearly from Transformer toys to d20, I was going to have a point buy system ("Robot Points") to let you stat up your robot mode and alt mode quickly and easily, the whole nine yards. I was going to base it vaguely on the 4th edition ruleset for D&D so that you would have your iconic archetypes for characters and would pick out powers for them to use. I also had this Mutants and Masterminds-esque idea for "qualities" that a character would have (maybe I would have called them "Gimmicks", looking back), and the qualities would include things like Die Cast giving them greater toughness at the cost of slower movement, Automorph giving them quicker transformations with the risk of accidental transformation, Triple Changer giving them an additional alt mode at the cost of slower transformations, things like that.

    I had to eventually give up on it due to a complete lack of support or interest from my social circles, coupled with some personal life issues causing too much drain on resources.
     
  5. Partsformer

    Partsformer To Far Away Times

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    Hi Chris and Co. I'll update you based on my listener question about the convention. That was me that came up and talked to you in the hotel lobby with Yoshi on Friday night so I was glad to meet you. I ended up getting the dealer line at about 6:15 for a 9am opening and I was about 10th in line and was able to snag a SG Calidus (also a Galaxy Meteor among other things).

    After listening to the team's answers to my question, it would seem I followed most of the protocol you outlined. I appreciate you guys taking the time to answer. I had a fantastic time and met a lot of awesome people. I hope it comes to Reston again. Thanks!
     
  6. That Guy

    That Guy Well-Known Member

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    So the confusing part to me is that a lot of people consider PRID to be a subline of Prime. PRID voyager Optimus is still Prime Optimus. do you mean RID2015 toys? If that is the case, get the Leader Transformers Adventure Optimus, super good toy and scales perfectly with the Prime toys in general (You could have a KO OS WFC Prime, Planet X WFC Prime, First Edition Prime, Beast Hunters Prime, then both TAV Primes to show his evolution through the Aligned media.)

    That sounds like a cool project.

    In my mind, for a card game you could have a stacking mechanic for transforming back and forth (keep playing bot and alt mode on top of each other), that way the number of cards in your deck would represent your energon, run out of cards and you can't transform back. For a wargame, I think having toys like flip changers would be cool, they would be in scale, but you could even play up the robots in disguise part by having the vehicles be a little less iconic(more real world color schemes), so when you attack a car you aren't sure if it's Bluestreak or Smokescreen or something like that.
     
  7. excelhedge

    excelhedge Overseer of Weird

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    I would think it would be obvious I was talking about The RID2015 toys. I just say PRID because just Saying RID makes people of the early 2000's series.

    But thanks for the info
     
  8. That Guy

    That Guy Well-Known Member

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    I see, yeah the problem is Prime: RID was the actual name for a subline of Prime toys. When I read that I think of the 2012 Prime toyline (where the famous vehicons are from). But you might be right and I might have been misreading the reference. At least on the boards the conversations that I have seen call the modern RID cartoon and toyline RID2015.

    Transformers: Prime (toyline) - Transformers Wiki

    I looked up the optimus prime I was talking about, the one I have is TAV33, and I love it. Here is a picture I pulled with the rest of the RID2015 crew.

    [​IMG] [​IMG]

    And here is the pre-mold with other Optimus' including that Prime first edition Optimus Prime. He's grown up to be a big boy.

    [​IMG]
     
    Last edited: Oct 6, 2017
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  9. Requiem Prime

    Requiem Prime Well-Known Member

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    You can almost depend on Hasbro to be patently terrible at shipping toy waves as reliably as you can depend on incorrect transformations and unflattering photography. It's like they're doing everything they can to hurt sales. At least one person, not the designers, have a preternatural hatred of these toys and they keep getting access to these roles.

    IF, MMC, and Maketoys have been the most consistently good for the money.
    Planet X is still in that place where if they hit it, they rapturously glee hit it; and when they don't, 'too much money' don't is the good roll.
     
    Last edited: Oct 6, 2017
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  10. Partsformer

    Partsformer To Far Away Times

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    It was my question that they answered in this episode. I was just updating post-convention.
     
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  11. Vangelus

    Vangelus Long Live the New Flesh Moderator Content Contributor

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    Hello again! :D  I'm glad you were able to get in there and snag the stuff, even though our podcast-recording answer came super late.

    Yeah when I read PRID I think of the Prime:RID line, when I read RID2015 I think of the RID2015 line
     
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  12. Jrgolden42

    Jrgolden42 New Member

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    Well here it is. The podcast that finally made me create an account to make a response to as opposed to just tweeting at Vangelus about.

    In regards to the TCH idea - what back around 2008-09 ish I was a member of a probably long dead forum that was associated with a Yu-Gi-Oh custom card creator. Basically you'd upload an image and fill in all the required field for the card you were going to make.

    I was working on making a set of G1 Transformers themed cards that would work within the YGO TCG that incorporated the mechanic of Transformation. Basically each character had a separate Monster card for each of their modes with different but comparable and complementary stats and abilities for each mode. Transformation occurred by being able to swap out a character for that same character in the players hand but in a different mode. I also incorporated Combiners into it by having the combined mode be a Fusion monster in the Fusion Deck that could be summoned by sacrificing the cards of characters that made up the combiner without the use of the "Polymerization" card (the standard way to fuse two monsters in the game), as well as returning the combiner to the fusion deck to return the components back to the field. Besides that I had general Spell and Trap cards based on gadgets and plot points
     
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  13. KevinSig

    KevinSig Well-Known Member

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    Have Vangelus the term for old times race cars is Cigar Race Car
     
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  14. SG Roadbuster

    SG Roadbuster SG Wrecker

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    on the subject of "new blood as Optimus and Megatron" i totally feel that. and I have 2 possible suggestions for a new Megatron
    Kurtwood Smith (better known as Red Foreman from that 70's show) i think could make for an amazing cartoony villain style Megatron
    Simon Templeman (better known as Kain from the Legacy of Kain video games) if we're going for a more nuanced "i'm being written by James Roberts" Megatron.

    on the subject of a Transformers Trading Card Game:
    long long ago, in 2003 i began conceptualizing a TF Card game.
    each character has its own HP, and certain attacks and abilities were available in each mode
    the point of the game is to destroy all characters your opponent has in play
    each mode was a separate card, and when you have all of a character's modes in your hand it can be played. (single mode characters can be played immedietly)

    one begins their turn by drawing a card, after you draw, any completed characters are played to the field. after the draw comes Mining, where you roll a 6 sided die equal to the number of characters you control. the result is added to your energon cache.
    attacks and abilities each have a corresponding energon cost.
    each character card can choose to attack/activate ability, transform, or standby

    deck size limits and hand size limits i have yet to determine, and i suspect such a thing would require playtesting before an appropriate number is reached.

    Combiners would work in a fashion similar to the Fusion Monsters of Yugioh, wherin they are kept in a separate deck to the side. and when you have all of the appropriate characters on the field you can combine them (this counts as a transformation)
    I have to determine if the Combiner should have its own HP or if its should be the sum total of the current HP of the components when the combination occurs.

    i've toyed with the idea of "airborne/landbound" and "ranged/melee" systems, wherin a landbound character cant attack an airborne character with melee attacks, but can still hit with ranged attacks, but 2 airborne characters can throw melee attacks at each other. (perhaps g1 Ramjet would have an ability that makes him especially badass under these conditions), but i'm afraid that this would make the game too complicated.
     
  15. WingedWeasel

    WingedWeasel Well-Known Member

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    Glad my questions could spark some discussion. There are also some interesting ideas mentioned in this thread. I hope that Hasbro or someone who can get the license does create some of these other game options. I love strategy games but aside from the recent Grimlock m:tg promo there isn\'t much.

    As for the masterpiece prime toys Knockout is one I\'d love. It doesn\'t even have to be masterpiece...just uh...functional. Airachnid is something I certainly want, but a Breakdown that is either easier to acquire or more justifies the pricetag outside of simple rarity.

    Re: PrimeTime: Bookclub edition - I can sympathize with the logistical challenges. My wife and I do our own gaming podcast and I can only imagine trying to do everything multiple times a week.

    Edit: one thing I forgot to mention in the question is how the team would feel about a toys to life iteration of transformers. Personally I like the integration of physical and digital and games such as lightseekers are trying to tie video games with card games. A toys-to-life option for transformers toys to tactical miniatures game could be interesting. I love digital card games for removing the tedium of storage and organization, having not played many miniatures games I'd suspect there are similar challenges and this sort of implementation could alleviate that.
     
    Last edited: Oct 11, 2017