But the explosions isn't really what drains the budget though. It's more of the IGM computer breaking scenes. All those CGI scenes... so much money. Anyways as for less explosions, I could have sworn we actually got that with TLK. I honestly don't really remember as many scenes with explosions like in the previous films.
Character development comes regardless of how many fucking explosions there are. Screen time? A movie can only be so long.
We would have space to do story and character, in my dreams. The "final battle" acts are my least favorite part of each movie. The first one was ok because it was new, and the decepticons were properly powerful. After that, meh. Some of the expensive battle scenes, like sinking the aircraft carrier, or driller on the skyscraper, didn't add much and I would have rather spent it on.... Well, anything that wasn't war of the anonymous murderbots from deep space 9. Character, plot, motivation, interaction, those old fashioned things that movies used to have.
You can't see explosions on the script. Fix the root problems. Explosions are cool (when they don't look like actual fireworks) but without bay they'll disappear anyway.
He is Right, i think TLK and TF1 had the least Explosions which is a good thing. That decepticon explosion ruine dit because incouldnt see any detail