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Old 04-18-2012, 09:45 AM   #1
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3D Program

In this thread i like to ask questions on 3d modeling.

Tutorials Below.
http://www.youtube.com/playlist?list=PL1A82CAF5E5B0CF01
http://www.youtube.com/c2567
http://www.youtube.com/playlist?list=PL1A82CAF5E5B0CF01
http://www.sketchupartists.org/tutorials/
http://www.makeuseof.com/tag/5-free-...design-skills/
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Last edited by Superquad7; 04-19-2012 at 03:56 AM.. Reason: Renders are Fan Art, so the proper tag was affixed for better sorting.
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Old 04-18-2012, 10:11 AM   #2
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Well, on these boards it's either me or Rodentus Prime who use sketchup for modelling TF stuff.

Personally, i'd love to help, but i'm stuck with uni work for the time being (just coming up to exams), so i'll be a bit slow to respond. Also, i thoroughly recommend testing for yourself different parts beforehand, since i can't (and won't) tell you everything.

I'll say it here, though. I welcome all criticisms and comments to my work, and by extension, i help when i see work. Throwing an idea my way and saying one is stuck is a commission, not help, if you know what i mean.

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Old 04-18-2012, 10:32 AM   #3
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Quote:
Originally Posted by Treadshot A1 View Post
Well, on these boards it's either me or Rodentus Prime who use sketchup for modelling TF stuff.

Personally, i'd love to help, but i'm stuck with uni work for the time being (just coming up to exams), so i'll be a bit slow to respond. Also, i thoroughly recommend testing for yourself different parts beforehand, since i can't (and won't) tell you everything.

I'll say it here, though. I welcome all criticisms and comments to my work, and by extension, i help when i see work. Throwing an idea my way and saying one is stuck is a commission, not help, if you know what i mean.
i think i do. Well any help will do. i under stand doing this stuff is taxing I'm finding that out now. But i intend to touph it out.
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Old 04-18-2012, 10:33 AM   #4
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So, you want a fillet, a blend and an angled cut all intersecting at a vertex?

Hmm, certainly a weird request, and not one i would have thought to come up in designing until you get to detailing. I'd day your best bet would be to start at a vertex. Find the three edges that lead to that vertex, and then you'll have to do one of the operations on each edge, starting at the vertex away from the one you want the three to converge at. Do an angled cut first, then try to do a fillet. You won't be able to do one, you';ll get stuck when you hit the angled cut. Do the same for the blend and also get stuck. Manually draw through the fillet, and plot out the intersects (do this with the line tool, and just look for the intersecting points). Do the same for the blend, and you should have the three intersecting no problem.

Estimated time: 1 hour.

Thankfully, i have one saved from a long time ago, and back then it took me a lot longer to do, as i had to work this out for myself (yeah, i had a teacher, no he wasn't helpful). This block (iirc) was made with a blend of 2mm, a fillet of 2mm and an angled cut that was 2mm on one side and 4mm on the other. The blend is the vertical rounded part, the angled cut top left and the fillet top right.

*thanks lucky stars for not deleting his old school computer files*



If i completely misinterpreted what you wanted, then tell me.
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3D Program-fillet-blend-angled-cut-intersecting-one-vertex-cube.png  

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Old 04-18-2012, 12:02 PM   #5
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What I'm basically trying to do now it to detail this idea. Then may be ill be able to join you an the other shapeways kings. Its a dream. I know but I'm not going to give up.
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Old 04-18-2012, 12:05 PM   #6
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Heh, catching us wont be easy, I know I have 3 years of designing under my belt, and I'm sure Rodentus Prime has more. I'm not even going to guess how many lifetimes Fakebusker has designed for.

Still, good luck. I'd say what I can see is wrong in your current design, but I'm a sadistic kid who likes to see people's ideas grow through trial and error. That, and it gives me a good laugh.

*yes, I am brutally honest sometimes*

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Old 04-18-2012, 12:29 PM   #7
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There are lots of sketchup tutorials out there for specific questions/needs. I've had every sketchup question I've ever had answered by doing a little searching through them.
Now printing affordable parts - Click here to get the upgrades shown in my sig (along with many others)

I also take requests, always looking for new ideas
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Old 04-18-2012, 04:30 PM   #8
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I think this is what you're asking for - make the face that you want to cut from the block, select it, move it into place and then click the middle button and select 'Intersect faces->with model' and then delete the bits that you don't want - just do that for each bit you want to cut off of your starting block - should only take a few minutes.



*Edit* - If you're using the newer version of Sketchup you may want to read up on using the Solid tools (the icons in your top toolbar under the hand and magnifying glass)
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Old 04-19-2012, 12:18 AM   #9
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Lots of tutorials online! I found some not sure how helpful they'd be but here >
Tutorials :: Google SketchUp 3D Rendering Tutorials SketchUpArtists
5 Free Tutorial Websites To Improve Your Google SketchUp & 3D Design Skills

and there's always youtube!
www.youtube.com/c2567
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Old 04-19-2012, 01:40 PM   #10
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Thank you every one to those who looked here an added there input. I greatly appreciate all of it, I hope that this info will help others as well. For we are a community of builders an collectors. I hope we have many more years doing this an passing this Hobby down to the next gen.
An let's keep this up I'll add a few things I've picked up on tutorials.
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