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Beast Wars: Future Project Thread Mk. II

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Old 11-23-2009, 12:02 PM   #51
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I'll be uploading my progress on B'Boom in an half an hour, then he's all yours to tweak with ERB
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Old 11-23-2009, 01:07 PM   #52
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ERB, here are the two sketches of B'Boom, I haven't send them in a pm to you because I don't know if it's possible like that. So here are the head sketch and the body sketch.

Beast Wars: Future Project Thread Mk. II-bboom-head-study.jpg

Beast Wars: Future Project Thread Mk. II-bboom-body-sketch.jpg

info head sketch: faceplate => battledamage,
big thing on head => echo locator

body sketch info: big thing on the chest: the B'Bakoori's manes flip forwards to cover the animal face
upper animal leg flips down to provide more grip and jump power
tail transforms into weapon: wrecking ball
other fur or skin that disappears goes to teh back of robot mode as extra shield

ERB, thanks for the help and I hope my sketches are of any help for you professional artists and if you ever nee dmy help on something again, drawing or writing, just ask
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Old 11-23-2009, 01:50 PM   #53
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*getting excited*

In light of the story taking form, I've edited the first post (Alty, of course tweak it as you see fit ) to further reflect the progression, as well as to tip everyone off of the agreed upon core set of characters. As always, continue to discuss this and all things regarding this project
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Get the F out. Then his name can be "The Allen".

Last edited by Superquad7; 11-24-2009 at 02:22 AM..
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Old 11-25-2009, 01:11 AM   #54
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I see the reasoning, but the name "Torturas" might need to be reconsidered. It sounds a bit . . . odd.
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Get the F out. Then his name can be "The Allen".
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Old 11-28-2009, 06:34 AM   #55
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I've been debating with myself about the names again... do the changes seem odd to anyone in particular? My initial concern was that most of the characters names were built around the beast modes that they donned, and with the change to setting these would no longer apply or make sense. However, I've gone and done the same thing without initially realizing it (i.e. Gryketor, Rattleox)...

Having the characters change names from what they were known by on Cybertron to accommodate their beast modes on Earth (subconsciously done so in keeping with the original Beast Wars), also seems odd to me, as I ponder it over...

So, I want ask: should we would come up with a single name for each of these characters and stick with that name throughout the series? Something that will make sense and fit despite whatever alternate form they happen to assimilate?

EDIT: Also - what got me thinking about the names originally was when this project is set to hit the printers, would we be better off avoiding the use of Hasbro's original names as to avoid any legal harassment?

- Alty

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Old 11-28-2009, 12:35 PM   #56
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Interesting thought. I agree on the Hasbro thing, we could have little problems if they really want to stand on their stripes. But for the names, I think it'll be easier for a lot of people if we link the names to the beast modes. If they don't remember whose who, they can still look for the animal and find out thereselves. But I think everyone needs to express there opinion about this
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Old 11-29-2009, 05:07 PM   #57
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Part 4

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Old 11-30-2009, 12:54 PM   #58
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Ow yeah, something I have been thinking about. More of a question for Robcbh I think because he's the writer. Since Gryketor(Cheetor) is going to take over the lead of Primal, will he mature before he becomes a Prime or a Major, or will he have a hard time being the youngster of the team with the great responsibilities? Both are quite interesting things to think about due to their influence on the later story
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Old 12-02-2009, 08:21 AM   #59
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B-boom

XX
GONE NOW
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Old 12-02-2009, 11:11 AM   #60
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I love the head design on B'Boom already ERB
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